Merge pull request #111178 from PhairZ/anim-is-paused
Expose `is_valid()` from `AnimationPlayer` to make detecting paused animations possible.
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@ -93,6 +93,17 @@
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Returns [code]true[/code] if an animation is currently playing with a section.
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</description>
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</method>
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<method name="is_animation_active" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the an animation is currently active. An animation is active if it was played by calling [method play] and was not finished yet, or was stopped by calling [method stop].
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This can be used to check whether an animation is currently paused or stopped.
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[codeblock]
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var is_paused = not is_playing() and is_animation_active()
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var is_stopped = not is_playing() and not is_animation_active()
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[/codeblock]
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</description>
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</method>
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<method name="is_playing" qualifiers="const">
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<return type="bool" />
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<description>
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