Merge pull request #111178 from PhairZ/anim-is-paused

Expose `is_valid()` from `AnimationPlayer` to make detecting paused animations possible.
This commit is contained in:
Thaddeus Crews
2025-10-07 17:15:04 -05:00
2 changed files with 12 additions and 0 deletions

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@ -93,6 +93,17 @@
Returns [code]true[/code] if an animation is currently playing with a section.
</description>
</method>
<method name="is_animation_active" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the an animation is currently active. An animation is active if it was played by calling [method play] and was not finished yet, or was stopped by calling [method stop].
This can be used to check whether an animation is currently paused or stopped.
[codeblock]
var is_paused = not is_playing() and is_animation_active()
var is_stopped = not is_playing() and not is_animation_active()
[/codeblock]
</description>
</method>
<method name="is_playing" qualifiers="const">
<return type="bool" />
<description>