Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
This commit is contained in:
@ -68,7 +68,7 @@ String ResourceImporterShaderFile::get_preset_name(int p_idx) const {
|
||||
void ResourceImporterShaderFile::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
|
||||
}
|
||||
|
||||
bool ResourceImporterShaderFile::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const {
|
||||
bool ResourceImporterShaderFile::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -89,7 +89,7 @@ static String _include_function(const String &p_path, void *userpointer) {
|
||||
return file_inc->get_as_utf8_string();
|
||||
}
|
||||
|
||||
Error ResourceImporterShaderFile::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
|
||||
Error ResourceImporterShaderFile::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
|
||||
/* STEP 1, Read shader code */
|
||||
|
||||
Error err;
|
||||
|
||||
Reference in New Issue
Block a user