Fill info for translation related docs
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Translations are resources that can be loaded/unloaded on demand. They map a string to another string.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/stable/tutorials/i18n/internationalizing_games.html</link>
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<link>https://docs.godotengine.org/en/stable/tutorials/i18n/locales.html</link>
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</tutorials>
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<demos>
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</demos>
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@ -19,7 +21,7 @@
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<argument index="1" name="xlated_message" type="String">
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</argument>
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<description>
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Add a message for translation.
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Adds a message if nonexistent, followed by its translation.
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</description>
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</method>
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<method name="erase_message">
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@ -28,7 +30,7 @@
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<argument index="0" name="src_message" type="String">
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</argument>
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<description>
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Erase a message.
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Erases a message.
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</description>
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</method>
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<method name="get_message" qualifiers="const">
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@ -37,25 +39,27 @@
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<argument index="0" name="src_message" type="String">
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</argument>
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<description>
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Return a message for translation.
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Returns a message's translation.
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</description>
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</method>
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<method name="get_message_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of existing messages.
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</description>
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</method>
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<method name="get_message_list" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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Return all the messages (keys).
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Returns all the messages (keys).
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</description>
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</method>
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</methods>
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<members>
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<member name="locale" type="String" setter="set_locale" getter="get_locale">
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The locale of the translation.
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</member>
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</members>
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<constants>
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