Enable setting of collision iterations in Physics2DServer

This allows fine-tuning of collision iterations for more
accurate collision physics with a performance cost.
This commit is contained in:
Rhathe
2020-05-01 03:33:00 -04:00
parent 78f0cf40cb
commit 768f4e684c
6 changed files with 20 additions and 0 deletions

View File

@ -593,6 +593,8 @@ public:
virtual bool is_flushing_queries() const = 0;
virtual void set_collision_iterations(int iterations) = 0;
enum ProcessInfo {
INFO_ACTIVE_OBJECTS,