SCons: Fix Ninja compilation with MSVC

This commit is contained in:
Thaddeus Crews
2024-04-04 09:49:56 -05:00
parent 7a42afbba0
commit 7918d50297
3 changed files with 10 additions and 9 deletions

View File

@ -100,9 +100,9 @@ if env["builtin_mbedtls"]:
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_mbed_tls.Prepend(CPPPATH=["#thirdparty/mbedtls/include/"])
env_mbed_tls.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_module_mbedtls_config.h\\"')]
)
config_path = "thirdparty/mbedtls/include/godot_module_mbedtls_config.h"
config_path = f"<{config_path}>" if env_mbed_tls["ninja"] and env_mbed_tls.msvc else f'\\"{config_path}\\"'
env_mbed_tls.Append(CPPDEFINES=[("MBEDTLS_CONFIG_FILE", config_path)])
env_thirdparty = env_mbed_tls.Clone()
env_thirdparty.disable_warnings()