Initialize class variables with default values in scene/ [2/2]
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@ -292,8 +292,6 @@ void AcceptDialog::set_swap_cancel_ok(bool p_swap) {
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}
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AcceptDialog::AcceptDialog() {
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parent_visible = nullptr;
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set_wrap_controls(true);
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set_visible(false);
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set_transient(true);
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@ -325,7 +323,6 @@ AcceptDialog::AcceptDialog() {
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ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
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hide_on_ok = true;
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set_title(RTR("Alert!"));
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connect("window_input", callable_mp(this, &AcceptDialog::_input_from_window));
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