Initialize class variables with default values in scene/ [2/2]
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@ -44,12 +44,12 @@ class LineEdit;
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class AcceptDialog : public Window {
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GDCLASS(AcceptDialog, Window);
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Window *parent_visible;
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Window *parent_visible = nullptr;
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Panel *bg;
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HBoxContainer *hbc;
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Label *label;
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Button *ok;
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bool hide_on_ok;
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bool hide_on_ok = true;
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void _custom_action(const String &p_action);
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void _update_child_rects();
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