OpenXR: Use the XR_FB_foveation_vulkan extension to get the density map for VRS
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@ -290,6 +290,7 @@ public:
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Vector3 get_hand_joint_angular_velocity(Hand p_hand, HandJoints p_joint) const;
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virtual RID get_vrs_texture() override;
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virtual VRSTextureFormat get_vrs_texture_format() override;
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// Performance settings.
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enum PerfSettingsLevel {
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