doc: Use self-closing tags for return and argument

For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
This commit is contained in:
Rémi Verschelde
2021-07-30 15:28:05 +02:00
parent a1c19b9a1e
commit 7adf4cc9b5
408 changed files with 14025 additions and 28050 deletions

View File

@ -12,97 +12,74 @@
</tutorials>
<methods>
<method name="convert_from_particles">
<return type="void">
</return>
<argument index="0" name="particles" type="Node">
</argument>
<return type="void" />
<argument index="0" name="particles" type="Node" />
<description>
Sets this node's properties to match a given [GPUParticles2D] node with an assigned [ParticlesMaterial].
</description>
</method>
<method name="get_param" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<return type="float" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<description>
Returns the base value of the parameter specified by [enum Parameter].
</description>
</method>
<method name="get_param_curve" qualifiers="const">
<return type="Curve">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<return type="Curve" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<description>
Returns the [Curve] of the parameter specified by [enum Parameter].
</description>
</method>
<method name="get_param_randomness" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<return type="float" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<description>
Returns the randomness factor of the parameter specified by [enum Parameter].
</description>
</method>
<method name="get_particle_flag" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags">
</argument>
<return type="bool" />
<argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags" />
<description>
Returns the enabled state of the given flag (see [enum ParticleFlags] for options).
</description>
</method>
<method name="restart">
<return type="void">
</return>
<return type="void" />
<description>
Restarts the particle emitter.
</description>
</method>
<method name="set_param">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<argument index="1" name="value" type="float">
</argument>
<return type="void" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<argument index="1" name="value" type="float" />
<description>
Sets the base value of the parameter specified by [enum Parameter].
</description>
</method>
<method name="set_param_curve">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<argument index="1" name="curve" type="Curve">
</argument>
<return type="void" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<argument index="1" name="curve" type="Curve" />
<description>
Sets the [Curve] of the parameter specified by [enum Parameter].
</description>
</method>
<method name="set_param_randomness">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
</argument>
<argument index="1" name="randomness" type="float">
</argument>
<return type="void" />
<argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter" />
<argument index="1" name="randomness" type="float" />
<description>
Sets the randomness factor of the parameter specified by [enum Parameter].
</description>
</method>
<method name="set_particle_flag">
<return type="void">
</return>
<argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
<return type="void" />
<argument index="0" name="particle_flag" type="int" enum="CPUParticles2D.ParticleFlags" />
<argument index="1" name="enable" type="bool" />
<description>
Enables or disables the given flag (see [enum ParticleFlags] for options).
</description>