doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
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@ -12,10 +12,8 @@
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</tutorials>
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<methods>
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<method name="get_texture" qualifiers="const">
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<return type="Texture2D">
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</return>
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<argument index="0" name="type" type="int" enum="Decal.DecalTexture">
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</argument>
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<return type="Texture2D" />
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<argument index="0" name="type" type="int" enum="Decal.DecalTexture" />
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<description>
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Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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For example, instead of [code]albedo_tex = $Decal.get_texture(Decal.TEXTURE_ALBEDO)[/code], use [code]albedo_tex = $Decal.texture_albedo[/code].
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@ -35,12 +33,9 @@
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</description>
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</method>
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<method name="set_texture">
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<return type="void">
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</return>
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<argument index="0" name="type" type="int" enum="Decal.DecalTexture">
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</argument>
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<argument index="1" name="texture" type="Texture2D">
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</argument>
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<return type="void" />
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<argument index="0" name="type" type="int" enum="Decal.DecalTexture" />
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<argument index="1" name="texture" type="Texture2D" />
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<description>
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Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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For example, instead of [code]$Decal.set_texture(Decal.TEXTURE_ALBEDO, albedo_tex)[/code], use [code]$Decal.texture_albedo = albedo_tex[/code].
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