doc: Use self-closing tags for return and argument

For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
This commit is contained in:
Rémi Verschelde
2021-07-30 15:28:05 +02:00
parent a1c19b9a1e
commit 7adf4cc9b5
408 changed files with 14025 additions and 28050 deletions

View File

@ -15,225 +15,173 @@
</tutorials>
<methods>
<method name="Vector3i" qualifiers="constructor">
<return type="Vector3i">
</return>
<return type="Vector3i" />
<description>
Constructs a default-initialized [Vector3i] with all components set to [code]0[/code].
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
<return type="Vector3i">
</return>
<argument index="0" name="from" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="from" type="Vector3i" />
<description>
Constructs a [Vector3i] as a copy of the given [Vector3i].
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
<return type="Vector3i">
</return>
<argument index="0" name="from" type="Vector3">
</argument>
<return type="Vector3i" />
<argument index="0" name="from" type="Vector3" />
<description>
Constructs a new [Vector3i] from [Vector3]. The floating point coordinates will be truncated.
</description>
</method>
<method name="Vector3i" qualifiers="constructor">
<return type="Vector3i">
</return>
<argument index="0" name="x" type="int">
</argument>
<argument index="1" name="y" type="int">
</argument>
<argument index="2" name="z" type="int">
</argument>
<return type="Vector3i" />
<argument index="0" name="x" type="int" />
<argument index="1" name="y" type="int" />
<argument index="2" name="z" type="int" />
<description>
Returns a [Vector3i] with the given components.
</description>
</method>
<method name="abs" qualifiers="const">
<return type="Vector3i">
</return>
<return type="Vector3i" />
<description>
</description>
</method>
<method name="clamp" qualifiers="const">
<return type="Vector3i">
</return>
<argument index="0" name="min" type="Vector3i">
</argument>
<argument index="1" name="max" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="min" type="Vector3i" />
<argument index="1" name="max" type="Vector3i" />
<description>
Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
<method name="max_axis" qualifiers="const">
<return type="int">
</return>
<return type="int" />
<description>
Returns the axis of the vector's largest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
</description>
</method>
<method name="min_axis" qualifiers="const">
<return type="int">
</return>
<return type="int" />
<description>
Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator %" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator %" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="int">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="float">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="float" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="int">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator +" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator -" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="float">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="float" />
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Vector3i">
</return>
<argument index="0" name="right" type="int">
</argument>
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
</description>
</method>
<method name="operator &lt;" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &lt;=" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &gt;" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator &gt;=" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Vector3i">
</argument>
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
</description>
</method>
<method name="operator []" qualifiers="operator">
<return type="int">
</return>
<argument index="0" name="index" type="int">
</argument>
<return type="int" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="operator unary+" qualifiers="operator">
<return type="Vector3i">
</return>
<return type="Vector3i" />
<description>
</description>
</method>
<method name="operator unary-" qualifiers="operator">
<return type="Vector3i">
</return>
<return type="Vector3i" />
<description>
</description>
</method>
<method name="sign" qualifiers="const">
<return type="Vector3i">
</return>
<return type="Vector3i" />
<description>
Returns the vector with each component set to one or negative one, depending on the signs of the components.
</description>