Extract and reorganize texture resource classes

This commit is contained in:
Hendrik Brucker
2023-07-11 22:29:09 +02:00
parent 0f7625ab46
commit 7e21eb7e00
106 changed files with 5018 additions and 4257 deletions

View File

@ -30,6 +30,8 @@
#include "visual_shader_nodes.h"
#include "scene/resources/image_texture.h"
////////////// Vector Base
VisualShaderNodeVectorBase::PortType VisualShaderNodeVectorBase::get_input_port_type(int p_port) const {