Merge pull request #95787 from timothyqiu/domestic
Add translation domain
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@ -6677,6 +6677,8 @@ EditorNode::EditorNode() {
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DEV_ASSERT(!singleton);
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singleton = this;
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set_translation_domain("godot.editor");
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Resource::_get_local_scene_func = _resource_get_edited_scene;
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{
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