Add GDNativeInterface::get_library_path to GDExtension

This commit is contained in:
Emmanuel Leblond
2022-04-29 00:51:04 +02:00
parent 574bf0b91b
commit 80f61352fb
19 changed files with 65 additions and 17 deletions

View File

@ -162,9 +162,14 @@ Vector<String> OS_Android::get_granted_permissions() const {
return godot_java->get_granted_permissions();
}
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
if (r_resolved_path != nullptr) {
*r_resolved_path = p_path;
}
return OK;
}