Add more uses of appropriate cursors when resizing/moving some UI nodes

This commit is contained in:
Michael Alexsander
2023-05-07 11:14:57 -03:00
parent 64eeb04d2c
commit 8118d0d2f5
5 changed files with 39 additions and 1 deletions

View File

@ -62,6 +62,15 @@ GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) {
is_resizing = false;
}
Control::CursorShape GraphEditMinimap::get_cursor_shape(const Point2 &p_pos) const {
Ref<Texture2D> resizer = get_theme_icon(SNAME("resizer"));
if (is_resizing || (p_pos.x < resizer->get_width() && p_pos.y < resizer->get_height())) {
return CURSOR_FDIAGSIZE;
}
return Control::get_cursor_shape(p_pos);
}
void GraphEditMinimap::update_minimap() {
Vector2 graph_offset = _get_graph_offset();
Vector2 graph_size = _get_graph_size();
@ -190,6 +199,14 @@ void GraphEditMinimap::_adjust_graph_scroll(const Vector2 &p_offset) {
ge->set_scroll_ofs(p_offset + graph_offset - camera_size / 2);
}
Control::CursorShape GraphEdit::get_cursor_shape(const Point2 &p_pos) const {
if (moving_selection) {
return CURSOR_MOVE;
}
return Control::get_cursor_shape(p_pos);
}
PackedStringArray GraphEdit::get_configuration_warnings() const {
PackedStringArray warnings = Control::get_configuration_warnings();