Merge pull request #109027 from timothyqiu/editor-node-variables
Remove unused member variables in EditorNode
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@ -346,8 +346,6 @@ private:
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PopupMenu *tool_menu = nullptr;
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PopupMenu *export_as_menu = nullptr;
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Button *export_button = nullptr;
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Button *search_button = nullptr;
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TextureProgressBar *audio_vu = nullptr;
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Timer *screenshot_timer = nullptr;
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@ -408,10 +406,8 @@ private:
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EditorBuildProfileManager *build_profile_manager = nullptr;
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EditorFileDialog *file_templates = nullptr;
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EditorFileDialog *file_export_lib = nullptr;
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EditorFileDialog *file_script = nullptr;
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EditorFileDialog *file_android_build_source = nullptr;
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EditorFileDialog *file_pack_zip = nullptr;
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String current_path;
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MenuButton *update_spinner = nullptr;
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EditorMainScreen *editor_main_screen = nullptr;
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@ -463,7 +459,6 @@ private:
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int current_menu_option = 0;
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SubViewport *scene_root = nullptr; // Root of the scene being edited.
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Object *current = nullptr;
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Ref<Resource> saving_resource;
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HashSet<Ref<Resource>> saving_resources_in_path;
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@ -479,8 +474,6 @@ private:
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SceneImportSettingsDialog *scene_import_settings = nullptr;
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AudioStreamImportSettingsDialog *audio_stream_import_settings = nullptr;
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String import_reload_fn;
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HashSet<String> textfile_extensions;
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HashSet<String> other_file_extensions;
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HashSet<FileDialog *> file_dialogs;
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