Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody

This commit is contained in:
PouleyKetchoupp
2021-09-14 11:44:30 -07:00
parent fd17ce1890
commit 85819b199a
45 changed files with 498 additions and 527 deletions

View File

@ -216,7 +216,7 @@
<argument index="0" name="exception" type="RID" />
<description>
Adds a collision exception to the physical bone.
Works just like the [RigidBody3D] node.
Works just like the [RigidDynamicBody3D] node.
</description>
</method>
<method name="physical_bones_remove_collision_exception">
@ -224,7 +224,7 @@
<argument index="0" name="exception" type="RID" />
<description>
Removes a collision exception to the physical bone.
Works just like the [RigidBody3D] node.
Works just like the [RigidDynamicBody3D] node.
</description>
</method>
<method name="physical_bones_start_simulation">