Remove set_ip_type from network classes (no longer needed)

- TCP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `connect` -> resolve using best protocol (UNSPEC), socket from address type

- UDP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
    (to change socket type you must first call `close` it)
This commit is contained in:
Fabio Alessandrelli
2017-01-18 12:47:12 +01:00
parent 2fe4ef6699
commit 88a56ba783
18 changed files with 15 additions and 66 deletions

View File

@ -38,15 +38,12 @@ class TCP_Server : public Reference {
GDCLASS( TCP_Server, Reference );
protected:
IP::Type ip_type;
static TCP_Server* (*_create)();
//bind helper
static void _bind_methods();
public:
virtual void set_ip_type(IP::Type p_type);
virtual Error listen(uint16_t p_port, const IP_Address p_bind_address=IP_Address("*"))=0;
virtual bool is_connection_available() const=0;
virtual Ref<StreamPeerTCP> take_connection()=0;