Replace Clipper1 library by Clipper2 library

This commit is contained in:
Ricardo Buring
2024-04-02 23:42:32 +02:00
parent 4a0160241f
commit 8a28f816d0
8 changed files with 82 additions and 5332 deletions

View File

@ -30,12 +30,12 @@
#include "geometry_2d.h"
#include "thirdparty/misc/clipper.hpp"
#include "thirdparty/clipper2/include/clipper2/clipper.h"
#include "thirdparty/misc/polypartition.h"
#define STB_RECT_PACK_IMPLEMENTATION
#include "thirdparty/misc/stb_rect_pack.h"
#define SCALE_FACTOR 100000.0 // Based on CMP_EPSILON.
#define PRECISION 5 // Based on CMP_EPSILON.
Vector<Vector<Vector2>> Geometry2D::decompose_polygon_in_convex(const Vector<Point2> &polygon) {
Vector<Vector<Vector2>> decomp;
@ -196,58 +196,59 @@ void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_re
}
Vector<Vector<Point2>> Geometry2D::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) {
using namespace ClipperLib;
using namespace Clipper2Lib;
ClipType op = ctUnion;
ClipType op = ClipType::Union;
switch (p_op) {
case OPERATION_UNION:
op = ctUnion;
op = ClipType::Union;
break;
case OPERATION_DIFFERENCE:
op = ctDifference;
op = ClipType::Difference;
break;
case OPERATION_INTERSECTION:
op = ctIntersection;
op = ClipType::Intersection;
break;
case OPERATION_XOR:
op = ctXor;
op = ClipType::Xor;
break;
}
Path path_a, path_b;
// Need to scale points (Clipper's requirement for robust computation).
PathD path_a(p_polypath_a.size());
for (int i = 0; i != p_polypath_a.size(); ++i) {
path_a << IntPoint(p_polypath_a[i].x * (real_t)SCALE_FACTOR, p_polypath_a[i].y * (real_t)SCALE_FACTOR);
path_a[i] = PointD(p_polypath_a[i].x, p_polypath_a[i].y);
}
PathD path_b(p_polypath_b.size());
for (int i = 0; i != p_polypath_b.size(); ++i) {
path_b << IntPoint(p_polypath_b[i].x * (real_t)SCALE_FACTOR, p_polypath_b[i].y * (real_t)SCALE_FACTOR);
path_b[i] = PointD(p_polypath_b[i].x, p_polypath_b[i].y);
}
Clipper clp;
clp.AddPath(path_a, ptSubject, !is_a_open); // Forward compatible with Clipper 10.0.0.
clp.AddPath(path_b, ptClip, true); // Polylines cannot be set as clip.
Paths paths;
ClipperD clp(PRECISION); // Scale points up internally to attain the desired precision.
clp.PreserveCollinear(false); // Remove redundant vertices.
if (is_a_open) {
clp.AddOpenSubject({ path_a });
} else {
clp.AddSubject({ path_a });
}
clp.AddClip({ path_b });
PathsD paths;
if (is_a_open) {
PolyTree tree; // Needed to populate polylines.
clp.Execute(op, tree);
OpenPathsFromPolyTree(tree, paths);
PolyTreeD tree; // Needed to populate polylines.
clp.Execute(op, FillRule::EvenOdd, tree, paths);
} else {
clp.Execute(op, paths); // Works on closed polygons only.
clp.Execute(op, FillRule::EvenOdd, paths); // Works on closed polygons only.
}
// Have to scale points down now.
Vector<Vector<Point2>> polypaths;
for (PathsD::size_type i = 0; i < paths.size(); ++i) {
const PathD &path = paths[i];
for (Paths::size_type i = 0; i < paths.size(); ++i) {
Vector<Vector2> polypath;
const Path &scaled_path = paths[i];
for (Paths::size_type j = 0; j < scaled_path.size(); ++j) {
polypath.push_back(Point2(
static_cast<real_t>(scaled_path[j].X) / (real_t)SCALE_FACTOR,
static_cast<real_t>(scaled_path[j].Y) / (real_t)SCALE_FACTOR));
for (PathsD::size_type j = 0; j < path.size(); ++j) {
polypath.push_back(Point2(static_cast<real_t>(path[j].x), static_cast<real_t>(path[j].y)));
}
polypaths.push_back(polypath);
}
@ -255,67 +256,61 @@ Vector<Vector<Point2>> Geometry2D::_polypaths_do_operation(PolyBooleanOperation
}
Vector<Vector<Point2>> Geometry2D::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) {
using namespace ClipperLib;
using namespace Clipper2Lib;
JoinType jt = jtSquare;
JoinType jt = JoinType::Square;
switch (p_join_type) {
case JOIN_SQUARE:
jt = jtSquare;
jt = JoinType::Square;
break;
case JOIN_ROUND:
jt = jtRound;
jt = JoinType::Round;
break;
case JOIN_MITER:
jt = jtMiter;
jt = JoinType::Miter;
break;
}
EndType et = etClosedPolygon;
EndType et = EndType::Polygon;
switch (p_end_type) {
case END_POLYGON:
et = etClosedPolygon;
et = EndType::Polygon;
break;
case END_JOINED:
et = etClosedLine;
et = EndType::Joined;
break;
case END_BUTT:
et = etOpenButt;
et = EndType::Butt;
break;
case END_SQUARE:
et = etOpenSquare;
et = EndType::Square;
break;
case END_ROUND:
et = etOpenRound;
et = EndType::Round;
break;
}
ClipperOffset co(2.0, 0.25f * (real_t)SCALE_FACTOR); // Defaults from ClipperOffset.
Path path;
// Need to scale points (Clipper's requirement for robust computation).
PathD polypath(p_polypath.size());
for (int i = 0; i != p_polypath.size(); ++i) {
path << IntPoint(p_polypath[i].x * (real_t)SCALE_FACTOR, p_polypath[i].y * (real_t)SCALE_FACTOR);
polypath[i] = PointD(p_polypath[i].x, p_polypath[i].y);
}
co.AddPath(path, jt, et);
Paths paths;
co.Execute(paths, p_delta * (real_t)SCALE_FACTOR); // Inflate/deflate.
// Inflate/deflate.
PathsD paths = InflatePaths({ polypath }, p_delta, jt, et, 2.0, PRECISION, 0.0);
// Here the miter_limit = 2.0 and arc_tolerance = 0.0 are Clipper2 defaults,
// and the PRECISION is used to scale points up internally, to attain the desired precision.
// Have to scale points down now.
Vector<Vector<Point2>> polypaths;
for (PathsD::size_type i = 0; i < paths.size(); ++i) {
const PathD &path = paths[i];
for (Paths::size_type i = 0; i < paths.size(); ++i) {
Vector<Vector2> polypath;
const Path &scaled_path = paths[i];
for (Paths::size_type j = 0; j < scaled_path.size(); ++j) {
polypath.push_back(Point2(
static_cast<real_t>(scaled_path[j].X) / (real_t)SCALE_FACTOR,
static_cast<real_t>(scaled_path[j].Y) / (real_t)SCALE_FACTOR));
Vector<Vector2> polypath2;
for (PathsD::size_type j = 0; j < path.size(); ++j) {
polypath2.push_back(Point2(static_cast<real_t>(path[j].x), static_cast<real_t>(path[j].y)));
}
polypaths.push_back(polypath);
polypaths.push_back(polypath2);
}
return polypaths;
}