Add property value pinning

This commit is contained in:
Pedro J. Estébanez
2021-10-26 21:12:25 +02:00
parent 1806ec7c14
commit 8d6f80d367
10 changed files with 289 additions and 30 deletions

View File

@ -121,5 +121,9 @@
If passed to [method instantiate], provides local scene resources to the local scene. Only the main scene should receive the main edit state.
[b]Note:[/b] Only available in editor builds.
</constant>
<constant name="GEN_EDIT_STATE_MAIN_INHERITED" value="3" enum="GenEditState">
It's similar to [constant GEN_EDIT_STATE_MAIN], but for the case where the scene is being instantiated to be the base of another one.
[b]Note:[/b] Only available in editor builds.
</constant>
</constants>
</class>