renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input

This commit is contained in:
Juan Linietsky
2017-01-08 16:28:12 -03:00
parent 0a59c3c3a6
commit 920947f297
117 changed files with 229 additions and 224 deletions

View File

@ -116,6 +116,9 @@ SceneStringNames::SceneStringNames() {
_input_event=StaticCString::create("_input_event");
gui_input=StaticCString::create("gui_input");
_gui_input=StaticCString::create("_gui_input");
changed=StaticCString::create("changed");
_shader_changed=StaticCString::create("_shader_changed");