Rename iterations_per_second to physics_ticks_per_second

This makes it clearer that this property is only about physics FPS,
not rendering FPS.

The `physics_fps` project setting was also renamed to
`physics_ticks_per_second` for consistency.
This commit is contained in:
Hugo Locurcio
2021-08-11 02:35:16 +02:00
parent 18bd0fee5a
commit 937c1a716c
11 changed files with 46 additions and 46 deletions

View File

@ -623,8 +623,8 @@ protected:
public:
static _Engine *get_singleton() { return singleton; }
void set_iterations_per_second(int p_ips);
int get_iterations_per_second() const;
void set_physics_ticks_per_second(int p_ips);
int get_physics_ticks_per_second() const;
void set_physics_jitter_fix(double p_threshold);
double get_physics_jitter_fix() const;