Add p_delta argument to _process_modification() and expose advance()

This commit is contained in:
Silc Lizard (Tokage) Renew
2025-03-06 02:45:24 +09:00
parent 6392241742
commit 96200abb97
20 changed files with 88 additions and 41 deletions

View File

@ -357,7 +357,9 @@ void Skeleton3D::_notification(int p_what) {
// Store dirty flags for global bone poses.
bone_global_pose_dirty_backup = bone_global_pose_dirty;
_process_modifiers();
if (update_flags & UPDATE_FLAG_MODIFIER) {
_process_modifiers();
}
}
// Abort if pose is not changed.
@ -438,13 +440,20 @@ void Skeleton3D::_notification(int p_what) {
updating = false;
update_flags = UPDATE_FLAG_NONE;
} break;
case NOTIFICATION_INTERNAL_PROCESS:
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
_find_modifiers();
if (!modifiers.is_empty()) {
_update_deferred(UPDATE_FLAG_MODIFIER);
}
case NOTIFICATION_INTERNAL_PROCESS: {
advance(get_process_delta_time());
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
advance(get_physics_process_delta_time());
} break;
}
}
void Skeleton3D::advance(double p_delta) {
_find_modifiers();
if (!modifiers.is_empty()) {
update_delta += p_delta; // Accumulate delta for manual advance as it needs to process in deferred update.
_update_deferred(UPDATE_FLAG_MODIFIER);
}
}
@ -467,6 +476,9 @@ void Skeleton3D::_process_changed() {
} else if (modifier_callback_mode_process == MODIFIER_CALLBACK_MODE_PROCESS_PHYSICS) {
set_process_internal(false);
set_physics_process_internal(true);
} else {
set_process_internal(false);
set_physics_process_internal(false);
}
}
@ -1194,7 +1206,7 @@ void Skeleton3D::_process_modifiers() {
for (int i = 0; i < get_bone_count(); i++) {
old_poses.push_back(get_bone_pose(i));
}
mod->process_modification();
mod->process_modification(update_delta);
LocalVector<Transform3D> new_poses;
for (int i = 0; i < get_bone_count(); i++) {
new_poses.push_back(get_bone_pose(i));
@ -1206,10 +1218,11 @@ void Skeleton3D::_process_modifiers() {
set_bone_pose(i, old_poses[i].interpolate_with(new_poses[i], influence));
}
} else {
mod->process_modification();
mod->process_modification(update_delta);
}
force_update_all_dirty_bones();
}
update_delta = 0; // Reset accumulated delta.
}
void Skeleton3D::add_child_notify(Node *p_child) {
@ -1297,11 +1310,13 @@ void Skeleton3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modifier_callback_mode_process", "mode"), &Skeleton3D::set_modifier_callback_mode_process);
ClassDB::bind_method(D_METHOD("get_modifier_callback_mode_process"), &Skeleton3D::get_modifier_callback_mode_process);
ClassDB::bind_method(D_METHOD("advance", "delta"), &Skeleton3D::advance);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "motion_scale", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater"), "set_motion_scale", "get_motion_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_rest_only"), "set_show_rest_only", "is_show_rest_only");
ADD_GROUP("Modifier", "modifier_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "modifier_callback_mode_process", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_modifier_callback_mode_process", "get_modifier_callback_mode_process");
ADD_PROPERTY(PropertyInfo(Variant::INT, "modifier_callback_mode_process", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_modifier_callback_mode_process", "get_modifier_callback_mode_process");
ADD_SIGNAL(MethodInfo("rest_updated"));
ADD_SIGNAL(MethodInfo("pose_updated"));
@ -1313,6 +1328,7 @@ void Skeleton3D::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON);
BIND_ENUM_CONSTANT(MODIFIER_CALLBACK_MODE_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(MODIFIER_CALLBACK_MODE_PROCESS_IDLE);
BIND_ENUM_CONSTANT(MODIFIER_CALLBACK_MODE_PROCESS_MANUAL);
#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("clear_bones_global_pose_override"), &Skeleton3D::clear_bones_global_pose_override);