Rename Control PRESET_WIDE to PRESET_FULL_RECT
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@ -171,7 +171,7 @@ Node *SceneCreateDialog::create_scene_root() {
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break;
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case ROOT_USER_INTERFACE: {
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Control *gui = memnew(Control);
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gui->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
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gui->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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root = gui;
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} break;
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case ROOT_OTHER:
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