Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@ -553,7 +553,7 @@ protected:
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volatile bool active = false;
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Object *target_instance = nullptr;
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StringName target_method;
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Thread *thread = nullptr;
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Thread thread;
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static void _bind_methods();
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static void _start_func(void *ud);
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@ -569,9 +569,6 @@ public:
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String get_id() const;
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bool is_active() const;
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Variant wait_to_finish();
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_Thread() {}
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~_Thread();
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};
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VARIANT_ENUM_CAST(_Thread::Priority);
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