A lot of progress with canvas rendering, still far from working.

This commit is contained in:
Juan Linietsky
2019-06-15 23:45:24 -03:00
parent 836c2109a0
commit 9b0dd4f571
61 changed files with 4357 additions and 468 deletions

View File

@ -426,11 +426,13 @@ void MobileVRInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_t
eye_center.y = 0.0;
// unset our render target so we are outputting to our main screen by making RasterizerStorageGLES3::system_fbo our current FBO
#if 0
VSG::rasterizer->set_current_render_target(RID());
// and output
VSG::rasterizer->output_lens_distorted_to_screen(p_render_target, dest, k1, k2, eye_center, oversample);
};
#endif
}
void MobileVRInterface::process() {
_THREAD_SAFE_METHOD_