Fix over saturated static colored lights

This commit is contained in:
Rudolph Bester
2025-02-04 19:45:36 +02:00
parent 0b6a717ac1
commit 9cb317c7c0

View File

@ -648,7 +648,7 @@ void trace_direct_light(vec3 p_position, vec3 p_normal, uint p_light_index, bool
}
r_shadow = penumbra;
r_light = light_data.color * light_data.energy * attenuation * penumbra * penumbra_color;
r_light = light_data.energy * attenuation * penumbra * penumbra_color;
}
#endif