Embedding game process in editor
This commit is contained in:
@ -136,6 +136,7 @@ bool DisplayServerWindows::has_feature(Feature p_feature) const {
|
||||
case FEATURE_TEXT_TO_SPEECH:
|
||||
case FEATURE_SCREEN_CAPTURE:
|
||||
case FEATURE_STATUS_INDICATOR:
|
||||
case FEATURE_WINDOW_EMBEDDING:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -1539,7 +1540,7 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons
|
||||
DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent) {
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_exclusive, p_transient_parent);
|
||||
WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_exclusive, p_transient_parent, NULL);
|
||||
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
|
||||
|
||||
WindowData &wd = windows[window_id];
|
||||
@ -1889,7 +1890,6 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p
|
||||
|
||||
void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
|
||||
if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
|
||||
SetWindowRgn(windows[p_window].hWnd, nullptr, FALSE);
|
||||
} else {
|
||||
@ -1930,6 +1930,7 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
|
||||
return;
|
||||
}
|
||||
const WindowData &wd = windows[p_window];
|
||||
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be moved to another screen.");
|
||||
if (wd.fullscreen) {
|
||||
Point2 pos = screen_get_position(p_screen) + _get_screens_origin();
|
||||
Size2 size = screen_get_size(p_screen);
|
||||
@ -2010,6 +2011,8 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be moved.");
|
||||
|
||||
if (wd.fullscreen || wd.maximized) {
|
||||
return;
|
||||
}
|
||||
@ -2094,6 +2097,8 @@ void DisplayServerWindows::window_set_max_size(const Size2i p_size, WindowID p_w
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded windows can't have a maximum size.");
|
||||
|
||||
if ((p_size != Size2()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
|
||||
ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
|
||||
return;
|
||||
@ -2115,6 +2120,8 @@ void DisplayServerWindows::window_set_min_size(const Size2i p_size, WindowID p_w
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded windows can't have a minimum size.");
|
||||
|
||||
if ((p_size != Size2()) && (wd.max_size != Size2()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
|
||||
ERR_PRINT("Minimum window size can't be larger than maximum window size!");
|
||||
return;
|
||||
@ -2136,6 +2143,8 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be resized.");
|
||||
|
||||
if (wd.fullscreen || wd.maximized) {
|
||||
return;
|
||||
}
|
||||
@ -2187,7 +2196,7 @@ Size2i DisplayServerWindows::window_get_size_with_decorations(WindowID p_window)
|
||||
return Size2();
|
||||
}
|
||||
|
||||
void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) {
|
||||
void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, bool p_embed_child, DWORD &r_style, DWORD &r_style_ex) {
|
||||
// Windows docs for window styles:
|
||||
// https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
|
||||
// https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
|
||||
@ -2195,13 +2204,19 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
|
||||
r_style = 0;
|
||||
r_style_ex = WS_EX_WINDOWEDGE;
|
||||
if (p_main_window) {
|
||||
r_style_ex |= WS_EX_APPWINDOW;
|
||||
// When embedded, we don't want the window to have WS_EX_APPWINDOW because it will
|
||||
// show the embedded process in the taskbar and Alt-Tab.
|
||||
if (!p_embed_child) {
|
||||
r_style_ex |= WS_EX_APPWINDOW;
|
||||
}
|
||||
if (p_initialized) {
|
||||
r_style |= WS_VISIBLE;
|
||||
}
|
||||
}
|
||||
|
||||
if (p_fullscreen || p_borderless) {
|
||||
if (p_embed_child) {
|
||||
r_style |= WS_POPUP;
|
||||
} else if (p_fullscreen || p_borderless) {
|
||||
r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past.
|
||||
if (p_minimized) {
|
||||
r_style |= WS_MINIMIZE;
|
||||
@ -2236,7 +2251,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
|
||||
}
|
||||
}
|
||||
|
||||
if (p_no_activate_focus) {
|
||||
if (p_no_activate_focus && !p_embed_child) {
|
||||
r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE;
|
||||
}
|
||||
|
||||
@ -2261,7 +2276,7 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain
|
||||
DWORD style = 0;
|
||||
DWORD style_ex = 0;
|
||||
|
||||
_get_window_style(p_window == MAIN_WINDOW_ID, wd.initialized, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.minimized, wd.maximized, wd.maximized_fs, wd.no_focus || wd.is_popup, style, style_ex);
|
||||
_get_window_style(p_window == MAIN_WINDOW_ID, wd.initialized, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.minimized, wd.maximized, wd.maximized_fs, wd.no_focus || wd.is_popup, wd.parent_hwnd, style, style_ex);
|
||||
|
||||
SetWindowLongPtr(wd.hWnd, GWL_STYLE, style);
|
||||
SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex);
|
||||
@ -2275,6 +2290,7 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain
|
||||
if (p_repaint) {
|
||||
RECT rect;
|
||||
GetWindowRect(wd.hWnd, &rect);
|
||||
|
||||
MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE);
|
||||
}
|
||||
}
|
||||
@ -2285,6 +2301,8 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
ERR_FAIL_COND_MSG(p_mode != WINDOW_MODE_WINDOWED && wd.parent_hwnd, "Embedded window only supports Windowed mode.");
|
||||
|
||||
bool was_fullscreen = wd.fullscreen;
|
||||
wd.was_fullscreen_pre_min = false;
|
||||
|
||||
@ -2418,6 +2436,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
|
||||
WindowData &wd = windows[p_window];
|
||||
switch (p_flag) {
|
||||
case WINDOW_FLAG_RESIZE_DISABLED: {
|
||||
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window resize can't be disabled.");
|
||||
wd.resizable = !p_enabled;
|
||||
_update_window_style(p_window);
|
||||
} break;
|
||||
@ -2428,7 +2447,8 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
|
||||
ShowWindow(wd.hWnd, (wd.no_focus || wd.is_popup) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window.
|
||||
} break;
|
||||
case WINDOW_FLAG_ALWAYS_ON_TOP: {
|
||||
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top");
|
||||
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top.");
|
||||
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window can't become on top.");
|
||||
wd.always_on_top = p_enabled;
|
||||
_update_window_style(p_window);
|
||||
} break;
|
||||
@ -2488,6 +2508,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
|
||||
case WINDOW_FLAG_POPUP: {
|
||||
ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup.");
|
||||
ERR_FAIL_COND_MSG(IsWindowVisible(wd.hWnd) && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
|
||||
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window can't be popup.");
|
||||
wd.is_popup = p_enabled;
|
||||
} break;
|
||||
default:
|
||||
@ -2842,6 +2863,183 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) {
|
||||
AllowSetForegroundWindow(pid);
|
||||
}
|
||||
|
||||
struct WindowEnumData {
|
||||
DWORD process_id;
|
||||
HWND parent_hWnd;
|
||||
HWND hWnd;
|
||||
};
|
||||
|
||||
static BOOL CALLBACK _enum_proc_find_window_from_process_id_callback(HWND hWnd, LPARAM lParam) {
|
||||
WindowEnumData &ed = *(WindowEnumData *)lParam;
|
||||
DWORD process_id = 0x0;
|
||||
|
||||
GetWindowThreadProcessId(hWnd, &process_id);
|
||||
if (ed.process_id == process_id) {
|
||||
if (GetParent(hWnd) != ed.parent_hWnd) {
|
||||
const DWORD style = GetWindowLongPtr(hWnd, GWL_STYLE);
|
||||
if ((style & WS_VISIBLE) != WS_VISIBLE) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Found it.
|
||||
ed.hWnd = hWnd;
|
||||
SetLastError(ERROR_SUCCESS);
|
||||
return FALSE;
|
||||
}
|
||||
// Continue enumeration.
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
HWND DisplayServerWindows::_find_window_from_process_id(OS::ProcessID p_pid, HWND p_current_hwnd) {
|
||||
DWORD pid = p_pid;
|
||||
WindowEnumData ed = { pid, p_current_hwnd, NULL };
|
||||
|
||||
// First, check our own child, maybe it's already embedded.
|
||||
if (!EnumChildWindows(p_current_hwnd, _enum_proc_find_window_from_process_id_callback, (LPARAM)&ed) && (GetLastError() == ERROR_SUCCESS)) {
|
||||
if (ed.hWnd) {
|
||||
return ed.hWnd;
|
||||
}
|
||||
}
|
||||
|
||||
// Then check all the opened windows on the computer.
|
||||
if (!EnumWindows(_enum_proc_find_window_from_process_id_callback, (LPARAM)&ed) && (GetLastError() == ERROR_SUCCESS)) {
|
||||
return ed.hWnd;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Error DisplayServerWindows::embed_process(WindowID p_window, OS::ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus) {
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
ERR_FAIL_COND_V(!windows.has(p_window), FAILED);
|
||||
|
||||
const WindowData &wd = windows[p_window];
|
||||
|
||||
EmbeddedProcessData *ep = nullptr;
|
||||
if (embedded_processes.has(p_pid)) {
|
||||
ep = embedded_processes.get(p_pid);
|
||||
} else {
|
||||
// New process, trying to find the window.
|
||||
HWND handle_to_embed = _find_window_from_process_id(p_pid, wd.hWnd);
|
||||
if (!handle_to_embed) {
|
||||
return ERR_DOES_NOT_EXIST;
|
||||
}
|
||||
|
||||
const DWORD style = GetWindowLongPtr(handle_to_embed, GWL_STYLE);
|
||||
|
||||
ep = memnew(EmbeddedProcessData);
|
||||
ep->window_handle = handle_to_embed;
|
||||
ep->parent_window_handle = wd.hWnd;
|
||||
ep->is_visible = (style & WS_VISIBLE) == WS_VISIBLE;
|
||||
|
||||
embedded_processes.insert(p_pid, ep);
|
||||
|
||||
HWND old_parent = GetParent(ep->window_handle);
|
||||
if (old_parent != wd.hWnd) {
|
||||
// It's important that the window does not have the WS_CHILD flag
|
||||
// to prevent the current process from interfering with the embedded process.
|
||||
// I observed lags and issues with mouse capture when WS_CHILD is set.
|
||||
// Additionally, WS_POPUP must be set to ensure that the coordinates of the embedded
|
||||
// window remain screen coordinates and not local coordinates of the parent window.
|
||||
if ((style & WS_CHILD) == WS_CHILD || (style & WS_POPUP) != WS_POPUP) {
|
||||
const DWORD new_style = (style & ~WS_CHILD) | WS_POPUP;
|
||||
SetWindowLong(ep->window_handle, GWL_STYLE, new_style);
|
||||
}
|
||||
// Set the parent to current window.
|
||||
SetParent(ep->window_handle, wd.hWnd);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_rect.size.x < 100 || p_rect.size.y < 100) {
|
||||
p_visible = false;
|
||||
}
|
||||
|
||||
// In Godot, the window position is offset by the screen's origin coordinates.
|
||||
// We need to adjust for this when a screen is positioned in the negative space
|
||||
// (e.g., a screen to the left of the main screen).
|
||||
const Rect2i adjusted_rect = Rect2i(p_rect.position + _get_screens_origin(), p_rect.size);
|
||||
|
||||
SetWindowPos(ep->window_handle, HWND_BOTTOM, adjusted_rect.position.x, adjusted_rect.position.y, adjusted_rect.size.x, adjusted_rect.size.y, SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
|
||||
if (ep->is_visible != p_visible) {
|
||||
if (p_visible) {
|
||||
ShowWindow(ep->window_handle, SW_SHOWNA);
|
||||
} else {
|
||||
ShowWindow(ep->window_handle, SW_HIDE);
|
||||
}
|
||||
ep->is_visible = p_visible;
|
||||
}
|
||||
|
||||
if (p_grab_focus) {
|
||||
SetFocus(ep->window_handle);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error DisplayServerWindows::remove_embedded_process(OS::ProcessID p_pid) {
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
if (!embedded_processes.has(p_pid)) {
|
||||
return ERR_DOES_NOT_EXIST;
|
||||
}
|
||||
|
||||
EmbeddedProcessData *ep = embedded_processes.get(p_pid);
|
||||
|
||||
// This is a workaround to ensure the parent window correctly regains focus after the
|
||||
// embedded window is closed. When the embedded window is closed while it has focus,
|
||||
// the parent window (the editor) does not become active. It appears focused but is not truly activated.
|
||||
// Opening a new window and closing it forces Windows to set the focus and activation correctly.
|
||||
DWORD style = WS_POPUP | WS_VISIBLE;
|
||||
DWORD style_ex = WS_EX_TOPMOST;
|
||||
|
||||
WNDCLASSW wcTemp = {};
|
||||
wcTemp.lpfnWndProc = DefWindowProcW;
|
||||
wcTemp.hInstance = GetModuleHandle(nullptr);
|
||||
wcTemp.lpszClassName = L"Engine temp window";
|
||||
RegisterClassW(&wcTemp);
|
||||
|
||||
HWND hWnd = CreateWindowExW(
|
||||
style_ex,
|
||||
L"Engine temp window", L"",
|
||||
style,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
ep->parent_window_handle,
|
||||
nullptr,
|
||||
GetModuleHandle(nullptr),
|
||||
nullptr);
|
||||
|
||||
SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
DestroyWindow(hWnd);
|
||||
UnregisterClassW(L"Engine temp window", GetModuleHandle(nullptr));
|
||||
|
||||
SetForegroundWindow(ep->parent_window_handle);
|
||||
|
||||
embedded_processes.erase(p_pid);
|
||||
memdelete(ep);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
OS::ProcessID DisplayServerWindows::get_focused_process_id() {
|
||||
HWND hwnd = GetForegroundWindow();
|
||||
if (!hwnd) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get the process ID of the window.
|
||||
DWORD processID;
|
||||
GetWindowThreadProcessId(hwnd, &processID);
|
||||
|
||||
return processID;
|
||||
}
|
||||
|
||||
static HRESULT CALLBACK win32_task_dialog_callback(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, LONG_PTR lpRefData) {
|
||||
if (msg == TDN_CREATED) {
|
||||
// To match the input text dialog.
|
||||
@ -4216,6 +4414,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
|
||||
if (windows[window_id].no_focus || windows[window_id].is_popup) {
|
||||
return MA_NOACTIVATE; // Do not activate, but process mouse messages.
|
||||
}
|
||||
// When embedded, the window is a child of the parent and is not activated
|
||||
// by default because it lacks native controls.
|
||||
if (windows[window_id].parent_hwnd) {
|
||||
SetFocus(windows[window_id].hWnd);
|
||||
return MA_ACTIVATE;
|
||||
}
|
||||
} break;
|
||||
case WM_ACTIVATEAPP: {
|
||||
bool new_app_focused = (bool)wParam;
|
||||
@ -4232,8 +4436,15 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
|
||||
// Therefore, it's safer to defer the delivery of the event.
|
||||
// It's important to set an nIDEvent different from the SetTimer for move_timer_id because
|
||||
// if the same nIDEvent is passed, the timer is replaced and the same timer_id is returned.
|
||||
windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_WINDOW_ACTIVATION, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
|
||||
// The problem with the timer is that the window cannot be resized or the buttons cannot be used correctly
|
||||
// if the window is not activated first. This happens because the code in the activation process runs
|
||||
// after the mouse click is handled. To address this, the timer is now used only when the window is created.
|
||||
windows[window_id].activate_state = GET_WM_ACTIVATE_STATE(wParam, lParam);
|
||||
if (windows[window_id].first_activation_done) {
|
||||
_process_activate_event(window_id);
|
||||
} else {
|
||||
windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_WINDOW_ACTIVATION, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
|
||||
}
|
||||
return 0;
|
||||
} break;
|
||||
case WM_GETMINMAXINFO: {
|
||||
@ -5303,6 +5514,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
|
||||
|
||||
MoveWindow(window.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
|
||||
}
|
||||
} else {
|
||||
if (window.parent_hwnd) {
|
||||
// WM_WINDOWPOSCHANGED is sent when the parent changes.
|
||||
// If we are supposed to have a parent and now we don't, it's likely
|
||||
// because the parent was closed. We will close our window as well.
|
||||
// This prevents an embedded game from staying alive when the editor is closed or crashes.
|
||||
if (!GetParent(window.hWnd)) {
|
||||
SendMessage(window.hWnd, WM_CLOSE, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return here to prevent WM_MOVE and WM_SIZE from being sent
|
||||
@ -5330,6 +5551,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
|
||||
_process_activate_event(window_id);
|
||||
KillTimer(windows[window_id].hWnd, windows[window_id].activate_timer_id);
|
||||
windows[window_id].activate_timer_id = 0;
|
||||
windows[window_id].first_activation_done = true;
|
||||
}
|
||||
} break;
|
||||
case WM_SYSKEYUP:
|
||||
@ -5718,11 +5940,11 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
|
||||
}
|
||||
}
|
||||
|
||||
DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent) {
|
||||
DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent, HWND p_parent_hwnd) {
|
||||
DWORD dwExStyle;
|
||||
DWORD dwStyle;
|
||||
|
||||
_get_window_style(window_id_counter == MAIN_WINDOW_ID, false, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MINIMIZED, p_mode == WINDOW_MODE_MAXIMIZED, false, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle);
|
||||
_get_window_style(window_id_counter == MAIN_WINDOW_ID, false, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MINIMIZED, p_mode == WINDOW_MODE_MAXIMIZED, false, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), p_parent_hwnd, dwStyle, dwExStyle);
|
||||
|
||||
RECT WindowRect;
|
||||
|
||||
@ -5736,41 +5958,46 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
|
||||
rq_screen = get_primary_screen(); // Requested window rect is outside any screen bounds.
|
||||
}
|
||||
|
||||
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
Rect2i screen_rect = Rect2i(screen_get_position(rq_screen), screen_get_size(rq_screen));
|
||||
Point2i offset = _get_screens_origin();
|
||||
|
||||
WindowRect.left = screen_rect.position.x;
|
||||
WindowRect.right = screen_rect.position.x + screen_rect.size.x;
|
||||
WindowRect.top = screen_rect.position.y;
|
||||
WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
|
||||
} else {
|
||||
Rect2i srect = screen_get_usable_rect(rq_screen);
|
||||
Point2i wpos = p_rect.position;
|
||||
if (srect != Rect2i()) {
|
||||
wpos = wpos.clamp(srect.position, srect.position + srect.size - p_rect.size / 3);
|
||||
if (!p_parent_hwnd) {
|
||||
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
Rect2i screen_rect = Rect2i(screen_get_position(rq_screen), screen_get_size(rq_screen));
|
||||
|
||||
WindowRect.left = screen_rect.position.x;
|
||||
WindowRect.right = screen_rect.position.x + screen_rect.size.x;
|
||||
WindowRect.top = screen_rect.position.y;
|
||||
WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
|
||||
} else {
|
||||
Rect2i srect = screen_get_usable_rect(rq_screen);
|
||||
Point2i wpos = p_rect.position;
|
||||
if (srect != Rect2i()) {
|
||||
wpos = wpos.clamp(srect.position, srect.position + srect.size - p_rect.size / 3);
|
||||
}
|
||||
|
||||
WindowRect.left = wpos.x;
|
||||
WindowRect.right = wpos.x + p_rect.size.x;
|
||||
WindowRect.top = wpos.y;
|
||||
WindowRect.bottom = wpos.y + p_rect.size.y;
|
||||
}
|
||||
|
||||
WindowRect.left = wpos.x;
|
||||
WindowRect.right = wpos.x + p_rect.size.x;
|
||||
WindowRect.top = wpos.y;
|
||||
WindowRect.bottom = wpos.y + p_rect.size.y;
|
||||
}
|
||||
WindowRect.left += offset.x;
|
||||
WindowRect.right += offset.x;
|
||||
WindowRect.top += offset.y;
|
||||
WindowRect.bottom += offset.y;
|
||||
|
||||
Point2i offset = _get_screens_origin();
|
||||
WindowRect.left += offset.x;
|
||||
WindowRect.right += offset.x;
|
||||
WindowRect.top += offset.y;
|
||||
WindowRect.bottom += offset.y;
|
||||
|
||||
if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
|
||||
if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
|
||||
}
|
||||
}
|
||||
|
||||
WindowID id = window_id_counter;
|
||||
{
|
||||
WindowData *wd_transient_parent = nullptr;
|
||||
HWND owner_hwnd = nullptr;
|
||||
if (p_transient_parent != INVALID_WINDOW_ID) {
|
||||
if (p_parent_hwnd) {
|
||||
owner_hwnd = p_parent_hwnd;
|
||||
} else if (p_transient_parent != INVALID_WINDOW_ID) {
|
||||
if (!windows.has(p_transient_parent)) {
|
||||
ERR_PRINT("Condition \"!windows.has(p_transient_parent)\" is true.");
|
||||
p_transient_parent = INVALID_WINDOW_ID;
|
||||
@ -5804,6 +6031,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
|
||||
windows.erase(id);
|
||||
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Windows OS window.");
|
||||
}
|
||||
|
||||
wd.parent_hwnd = p_parent_hwnd;
|
||||
|
||||
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
wd.fullscreen = true;
|
||||
if (p_mode == WINDOW_MODE_FULLSCREEN) {
|
||||
@ -6164,7 +6394,7 @@ void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) {
|
||||
}
|
||||
}
|
||||
|
||||
DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
|
||||
DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
|
||||
KeyMappingWindows::initialize();
|
||||
|
||||
tested_drivers.clear();
|
||||
@ -6564,7 +6794,13 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
|
||||
window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2;
|
||||
}
|
||||
|
||||
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), false, INVALID_WINDOW_ID);
|
||||
HWND parent_hwnd = NULL;
|
||||
if (p_parent_window) {
|
||||
// Parented window.
|
||||
parent_hwnd = (HWND)p_parent_window;
|
||||
}
|
||||
|
||||
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), false, INVALID_WINDOW_ID, parent_hwnd);
|
||||
if (main_window == INVALID_WINDOW_ID) {
|
||||
r_error = ERR_UNAVAILABLE;
|
||||
ERR_FAIL_MSG("Failed to create main window.");
|
||||
@ -6642,8 +6878,8 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() {
|
||||
return drivers;
|
||||
}
|
||||
|
||||
DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
|
||||
DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, r_error));
|
||||
DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
|
||||
DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
|
||||
if (r_error != OK) {
|
||||
if (tested_drivers == 0) {
|
||||
OS::get_singleton()->alert("Failed to register the window class.", "Unable to initialize DisplayServer");
|
||||
|
||||
@ -483,6 +483,8 @@ class DisplayServerWindows : public DisplayServer {
|
||||
int activate_state = 0;
|
||||
bool was_maximized_pre_fs = false;
|
||||
bool was_fullscreen_pre_min = false;
|
||||
bool first_activation_done = false;
|
||||
bool was_maximized = false;
|
||||
bool always_on_top = false;
|
||||
bool no_focus = false;
|
||||
bool exclusive = false;
|
||||
@ -546,6 +548,8 @@ class DisplayServerWindows : public DisplayServer {
|
||||
Rect2i parent_safe_rect;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
HWND parent_hwnd = 0;
|
||||
};
|
||||
|
||||
JoypadWindows *joypad = nullptr;
|
||||
@ -554,7 +558,7 @@ class DisplayServerWindows : public DisplayServer {
|
||||
uint64_t time_since_popup = 0;
|
||||
Ref<Image> icon;
|
||||
|
||||
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent);
|
||||
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent, HWND p_parent_hwnd);
|
||||
WindowID window_id_counter = MAIN_WINDOW_ID;
|
||||
RBMap<WindowID, WindowData> windows;
|
||||
|
||||
@ -613,7 +617,7 @@ class DisplayServerWindows : public DisplayServer {
|
||||
HashMap<int64_t, Vector2> pointer_last_pos;
|
||||
|
||||
void _send_window_event(const WindowData &wd, WindowEvent p_event);
|
||||
void _get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
|
||||
void _get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, bool p_embed_child, DWORD &r_style, DWORD &r_style_ex);
|
||||
|
||||
MouseMode mouse_mode;
|
||||
int restore_mouse_trails = 0;
|
||||
@ -669,6 +673,15 @@ class DisplayServerWindows : public DisplayServer {
|
||||
String _get_keyboard_layout_display_name(const String &p_klid) const;
|
||||
String _get_klid(HKL p_hkl) const;
|
||||
|
||||
struct EmbeddedProcessData {
|
||||
HWND window_handle = 0;
|
||||
HWND parent_window_handle = 0;
|
||||
bool is_visible = false;
|
||||
};
|
||||
HashMap<OS::ProcessID, EmbeddedProcessData *> embedded_processes;
|
||||
|
||||
HWND _find_window_from_process_id(OS::ProcessID p_pid, HWND p_current_hwnd);
|
||||
|
||||
public:
|
||||
LRESULT WndProcFileDialog(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
@ -814,6 +827,9 @@ public:
|
||||
virtual bool get_swap_cancel_ok() override;
|
||||
|
||||
virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
|
||||
virtual Error embed_process(WindowID p_window, OS::ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus) override;
|
||||
virtual Error remove_embedded_process(OS::ProcessID p_pid) override;
|
||||
virtual OS::ProcessID get_focused_process_id() override;
|
||||
|
||||
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
|
||||
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
|
||||
@ -853,11 +869,11 @@ public:
|
||||
|
||||
virtual bool is_window_transparency_available() const override;
|
||||
|
||||
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
|
||||
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
|
||||
static Vector<String> get_rendering_drivers_func();
|
||||
static void register_windows_driver();
|
||||
|
||||
DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
|
||||
DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
|
||||
~DisplayServerWindows();
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user