Embedding game process in editor

This commit is contained in:
Hilderin
2024-09-25 16:57:23 -04:00
parent fafc07335b
commit 9d2a4c03be
44 changed files with 1712 additions and 134 deletions

View File

@ -136,6 +136,7 @@ bool DisplayServerWindows::has_feature(Feature p_feature) const {
case FEATURE_TEXT_TO_SPEECH:
case FEATURE_SCREEN_CAPTURE:
case FEATURE_STATUS_INDICATOR:
case FEATURE_WINDOW_EMBEDDING:
return true;
default:
return false;
@ -1539,7 +1540,7 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons
DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent) {
_THREAD_SAFE_METHOD_
WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_exclusive, p_transient_parent);
WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_exclusive, p_transient_parent, NULL);
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
@ -1889,7 +1890,6 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p
void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
SetWindowRgn(windows[p_window].hWnd, nullptr, FALSE);
} else {
@ -1930,6 +1930,7 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
return;
}
const WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be moved to another screen.");
if (wd.fullscreen) {
Point2 pos = screen_get_position(p_screen) + _get_screens_origin();
Size2 size = screen_get_size(p_screen);
@ -2010,6 +2011,8 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be moved.");
if (wd.fullscreen || wd.maximized) {
return;
}
@ -2094,6 +2097,8 @@ void DisplayServerWindows::window_set_max_size(const Size2i p_size, WindowID p_w
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded windows can't have a maximum size.");
if ((p_size != Size2()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
@ -2115,6 +2120,8 @@ void DisplayServerWindows::window_set_min_size(const Size2i p_size, WindowID p_w
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded windows can't have a minimum size.");
if ((p_size != Size2()) && (wd.max_size != Size2()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
@ -2136,6 +2143,8 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(wd.parent_hwnd, "Embedded window can't be resized.");
if (wd.fullscreen || wd.maximized) {
return;
}
@ -2187,7 +2196,7 @@ Size2i DisplayServerWindows::window_get_size_with_decorations(WindowID p_window)
return Size2();
}
void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) {
void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, bool p_embed_child, DWORD &r_style, DWORD &r_style_ex) {
// Windows docs for window styles:
// https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
// https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
@ -2195,13 +2204,19 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
r_style = 0;
r_style_ex = WS_EX_WINDOWEDGE;
if (p_main_window) {
r_style_ex |= WS_EX_APPWINDOW;
// When embedded, we don't want the window to have WS_EX_APPWINDOW because it will
// show the embedded process in the taskbar and Alt-Tab.
if (!p_embed_child) {
r_style_ex |= WS_EX_APPWINDOW;
}
if (p_initialized) {
r_style |= WS_VISIBLE;
}
}
if (p_fullscreen || p_borderless) {
if (p_embed_child) {
r_style |= WS_POPUP;
} else if (p_fullscreen || p_borderless) {
r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past.
if (p_minimized) {
r_style |= WS_MINIMIZE;
@ -2236,7 +2251,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
}
}
if (p_no_activate_focus) {
if (p_no_activate_focus && !p_embed_child) {
r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE;
}
@ -2261,7 +2276,7 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain
DWORD style = 0;
DWORD style_ex = 0;
_get_window_style(p_window == MAIN_WINDOW_ID, wd.initialized, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.minimized, wd.maximized, wd.maximized_fs, wd.no_focus || wd.is_popup, style, style_ex);
_get_window_style(p_window == MAIN_WINDOW_ID, wd.initialized, wd.fullscreen, wd.multiwindow_fs, wd.borderless, wd.resizable, wd.minimized, wd.maximized, wd.maximized_fs, wd.no_focus || wd.is_popup, wd.parent_hwnd, style, style_ex);
SetWindowLongPtr(wd.hWnd, GWL_STYLE, style);
SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex);
@ -2275,6 +2290,7 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain
if (p_repaint) {
RECT rect;
GetWindowRect(wd.hWnd, &rect);
MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE);
}
}
@ -2285,6 +2301,8 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
ERR_FAIL_COND_MSG(p_mode != WINDOW_MODE_WINDOWED && wd.parent_hwnd, "Embedded window only supports Windowed mode.");
bool was_fullscreen = wd.fullscreen;
wd.was_fullscreen_pre_min = false;
@ -2418,6 +2436,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
WindowData &wd = windows[p_window];
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window resize can't be disabled.");
wd.resizable = !p_enabled;
_update_window_style(p_window);
} break;
@ -2428,7 +2447,8 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
ShowWindow(wd.hWnd, (wd.no_focus || wd.is_popup) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window.
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top");
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top.");
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window can't become on top.");
wd.always_on_top = p_enabled;
_update_window_style(p_window);
} break;
@ -2488,6 +2508,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
case WINDOW_FLAG_POPUP: {
ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup.");
ERR_FAIL_COND_MSG(IsWindowVisible(wd.hWnd) && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
ERR_FAIL_COND_MSG(p_enabled && wd.parent_hwnd, "Embedded window can't be popup.");
wd.is_popup = p_enabled;
} break;
default:
@ -2842,6 +2863,183 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) {
AllowSetForegroundWindow(pid);
}
struct WindowEnumData {
DWORD process_id;
HWND parent_hWnd;
HWND hWnd;
};
static BOOL CALLBACK _enum_proc_find_window_from_process_id_callback(HWND hWnd, LPARAM lParam) {
WindowEnumData &ed = *(WindowEnumData *)lParam;
DWORD process_id = 0x0;
GetWindowThreadProcessId(hWnd, &process_id);
if (ed.process_id == process_id) {
if (GetParent(hWnd) != ed.parent_hWnd) {
const DWORD style = GetWindowLongPtr(hWnd, GWL_STYLE);
if ((style & WS_VISIBLE) != WS_VISIBLE) {
return TRUE;
}
}
// Found it.
ed.hWnd = hWnd;
SetLastError(ERROR_SUCCESS);
return FALSE;
}
// Continue enumeration.
return TRUE;
}
HWND DisplayServerWindows::_find_window_from_process_id(OS::ProcessID p_pid, HWND p_current_hwnd) {
DWORD pid = p_pid;
WindowEnumData ed = { pid, p_current_hwnd, NULL };
// First, check our own child, maybe it's already embedded.
if (!EnumChildWindows(p_current_hwnd, _enum_proc_find_window_from_process_id_callback, (LPARAM)&ed) && (GetLastError() == ERROR_SUCCESS)) {
if (ed.hWnd) {
return ed.hWnd;
}
}
// Then check all the opened windows on the computer.
if (!EnumWindows(_enum_proc_find_window_from_process_id_callback, (LPARAM)&ed) && (GetLastError() == ERROR_SUCCESS)) {
return ed.hWnd;
}
return NULL;
}
Error DisplayServerWindows::embed_process(WindowID p_window, OS::ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), FAILED);
const WindowData &wd = windows[p_window];
EmbeddedProcessData *ep = nullptr;
if (embedded_processes.has(p_pid)) {
ep = embedded_processes.get(p_pid);
} else {
// New process, trying to find the window.
HWND handle_to_embed = _find_window_from_process_id(p_pid, wd.hWnd);
if (!handle_to_embed) {
return ERR_DOES_NOT_EXIST;
}
const DWORD style = GetWindowLongPtr(handle_to_embed, GWL_STYLE);
ep = memnew(EmbeddedProcessData);
ep->window_handle = handle_to_embed;
ep->parent_window_handle = wd.hWnd;
ep->is_visible = (style & WS_VISIBLE) == WS_VISIBLE;
embedded_processes.insert(p_pid, ep);
HWND old_parent = GetParent(ep->window_handle);
if (old_parent != wd.hWnd) {
// It's important that the window does not have the WS_CHILD flag
// to prevent the current process from interfering with the embedded process.
// I observed lags and issues with mouse capture when WS_CHILD is set.
// Additionally, WS_POPUP must be set to ensure that the coordinates of the embedded
// window remain screen coordinates and not local coordinates of the parent window.
if ((style & WS_CHILD) == WS_CHILD || (style & WS_POPUP) != WS_POPUP) {
const DWORD new_style = (style & ~WS_CHILD) | WS_POPUP;
SetWindowLong(ep->window_handle, GWL_STYLE, new_style);
}
// Set the parent to current window.
SetParent(ep->window_handle, wd.hWnd);
}
}
if (p_rect.size.x < 100 || p_rect.size.y < 100) {
p_visible = false;
}
// In Godot, the window position is offset by the screen's origin coordinates.
// We need to adjust for this when a screen is positioned in the negative space
// (e.g., a screen to the left of the main screen).
const Rect2i adjusted_rect = Rect2i(p_rect.position + _get_screens_origin(), p_rect.size);
SetWindowPos(ep->window_handle, HWND_BOTTOM, adjusted_rect.position.x, adjusted_rect.position.y, adjusted_rect.size.x, adjusted_rect.size.y, SWP_NOZORDER | SWP_NOACTIVATE);
if (ep->is_visible != p_visible) {
if (p_visible) {
ShowWindow(ep->window_handle, SW_SHOWNA);
} else {
ShowWindow(ep->window_handle, SW_HIDE);
}
ep->is_visible = p_visible;
}
if (p_grab_focus) {
SetFocus(ep->window_handle);
}
return OK;
}
Error DisplayServerWindows::remove_embedded_process(OS::ProcessID p_pid) {
_THREAD_SAFE_METHOD_
if (!embedded_processes.has(p_pid)) {
return ERR_DOES_NOT_EXIST;
}
EmbeddedProcessData *ep = embedded_processes.get(p_pid);
// This is a workaround to ensure the parent window correctly regains focus after the
// embedded window is closed. When the embedded window is closed while it has focus,
// the parent window (the editor) does not become active. It appears focused but is not truly activated.
// Opening a new window and closing it forces Windows to set the focus and activation correctly.
DWORD style = WS_POPUP | WS_VISIBLE;
DWORD style_ex = WS_EX_TOPMOST;
WNDCLASSW wcTemp = {};
wcTemp.lpfnWndProc = DefWindowProcW;
wcTemp.hInstance = GetModuleHandle(nullptr);
wcTemp.lpszClassName = L"Engine temp window";
RegisterClassW(&wcTemp);
HWND hWnd = CreateWindowExW(
style_ex,
L"Engine temp window", L"",
style,
0,
0,
1,
1,
ep->parent_window_handle,
nullptr,
GetModuleHandle(nullptr),
nullptr);
SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
DestroyWindow(hWnd);
UnregisterClassW(L"Engine temp window", GetModuleHandle(nullptr));
SetForegroundWindow(ep->parent_window_handle);
embedded_processes.erase(p_pid);
memdelete(ep);
return OK;
}
OS::ProcessID DisplayServerWindows::get_focused_process_id() {
HWND hwnd = GetForegroundWindow();
if (!hwnd) {
return 0;
}
// Get the process ID of the window.
DWORD processID;
GetWindowThreadProcessId(hwnd, &processID);
return processID;
}
static HRESULT CALLBACK win32_task_dialog_callback(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, LONG_PTR lpRefData) {
if (msg == TDN_CREATED) {
// To match the input text dialog.
@ -4216,6 +4414,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
if (windows[window_id].no_focus || windows[window_id].is_popup) {
return MA_NOACTIVATE; // Do not activate, but process mouse messages.
}
// When embedded, the window is a child of the parent and is not activated
// by default because it lacks native controls.
if (windows[window_id].parent_hwnd) {
SetFocus(windows[window_id].hWnd);
return MA_ACTIVATE;
}
} break;
case WM_ACTIVATEAPP: {
bool new_app_focused = (bool)wParam;
@ -4232,8 +4436,15 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
// Therefore, it's safer to defer the delivery of the event.
// It's important to set an nIDEvent different from the SetTimer for move_timer_id because
// if the same nIDEvent is passed, the timer is replaced and the same timer_id is returned.
windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_WINDOW_ACTIVATION, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
// The problem with the timer is that the window cannot be resized or the buttons cannot be used correctly
// if the window is not activated first. This happens because the code in the activation process runs
// after the mouse click is handled. To address this, the timer is now used only when the window is created.
windows[window_id].activate_state = GET_WM_ACTIVATE_STATE(wParam, lParam);
if (windows[window_id].first_activation_done) {
_process_activate_event(window_id);
} else {
windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_WINDOW_ACTIVATION, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
}
return 0;
} break;
case WM_GETMINMAXINFO: {
@ -5303,6 +5514,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
MoveWindow(window.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
}
} else {
if (window.parent_hwnd) {
// WM_WINDOWPOSCHANGED is sent when the parent changes.
// If we are supposed to have a parent and now we don't, it's likely
// because the parent was closed. We will close our window as well.
// This prevents an embedded game from staying alive when the editor is closed or crashes.
if (!GetParent(window.hWnd)) {
SendMessage(window.hWnd, WM_CLOSE, 0, 0);
}
}
}
// Return here to prevent WM_MOVE and WM_SIZE from being sent
@ -5330,6 +5551,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
_process_activate_event(window_id);
KillTimer(windows[window_id].hWnd, windows[window_id].activate_timer_id);
windows[window_id].activate_timer_id = 0;
windows[window_id].first_activation_done = true;
}
} break;
case WM_SYSKEYUP:
@ -5718,11 +5940,11 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
}
}
DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent) {
DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent, HWND p_parent_hwnd) {
DWORD dwExStyle;
DWORD dwStyle;
_get_window_style(window_id_counter == MAIN_WINDOW_ID, false, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MINIMIZED, p_mode == WINDOW_MODE_MAXIMIZED, false, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle);
_get_window_style(window_id_counter == MAIN_WINDOW_ID, false, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MINIMIZED, p_mode == WINDOW_MODE_MAXIMIZED, false, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), p_parent_hwnd, dwStyle, dwExStyle);
RECT WindowRect;
@ -5736,41 +5958,46 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
rq_screen = get_primary_screen(); // Requested window rect is outside any screen bounds.
}
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
Rect2i screen_rect = Rect2i(screen_get_position(rq_screen), screen_get_size(rq_screen));
Point2i offset = _get_screens_origin();
WindowRect.left = screen_rect.position.x;
WindowRect.right = screen_rect.position.x + screen_rect.size.x;
WindowRect.top = screen_rect.position.y;
WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
} else {
Rect2i srect = screen_get_usable_rect(rq_screen);
Point2i wpos = p_rect.position;
if (srect != Rect2i()) {
wpos = wpos.clamp(srect.position, srect.position + srect.size - p_rect.size / 3);
if (!p_parent_hwnd) {
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
Rect2i screen_rect = Rect2i(screen_get_position(rq_screen), screen_get_size(rq_screen));
WindowRect.left = screen_rect.position.x;
WindowRect.right = screen_rect.position.x + screen_rect.size.x;
WindowRect.top = screen_rect.position.y;
WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
} else {
Rect2i srect = screen_get_usable_rect(rq_screen);
Point2i wpos = p_rect.position;
if (srect != Rect2i()) {
wpos = wpos.clamp(srect.position, srect.position + srect.size - p_rect.size / 3);
}
WindowRect.left = wpos.x;
WindowRect.right = wpos.x + p_rect.size.x;
WindowRect.top = wpos.y;
WindowRect.bottom = wpos.y + p_rect.size.y;
}
WindowRect.left = wpos.x;
WindowRect.right = wpos.x + p_rect.size.x;
WindowRect.top = wpos.y;
WindowRect.bottom = wpos.y + p_rect.size.y;
}
WindowRect.left += offset.x;
WindowRect.right += offset.x;
WindowRect.top += offset.y;
WindowRect.bottom += offset.y;
Point2i offset = _get_screens_origin();
WindowRect.left += offset.x;
WindowRect.right += offset.x;
WindowRect.top += offset.y;
WindowRect.bottom += offset.y;
if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
}
}
WindowID id = window_id_counter;
{
WindowData *wd_transient_parent = nullptr;
HWND owner_hwnd = nullptr;
if (p_transient_parent != INVALID_WINDOW_ID) {
if (p_parent_hwnd) {
owner_hwnd = p_parent_hwnd;
} else if (p_transient_parent != INVALID_WINDOW_ID) {
if (!windows.has(p_transient_parent)) {
ERR_PRINT("Condition \"!windows.has(p_transient_parent)\" is true.");
p_transient_parent = INVALID_WINDOW_ID;
@ -5804,6 +6031,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Windows OS window.");
}
wd.parent_hwnd = p_parent_hwnd;
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
wd.fullscreen = true;
if (p_mode == WINDOW_MODE_FULLSCREEN) {
@ -6164,7 +6394,7 @@ void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) {
}
}
DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
KeyMappingWindows::initialize();
tested_drivers.clear();
@ -6564,7 +6794,13 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2;
}
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), false, INVALID_WINDOW_ID);
HWND parent_hwnd = NULL;
if (p_parent_window) {
// Parented window.
parent_hwnd = (HWND)p_parent_window;
}
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), false, INVALID_WINDOW_ID, parent_hwnd);
if (main_window == INVALID_WINDOW_ID) {
r_error = ERR_UNAVAILABLE;
ERR_FAIL_MSG("Failed to create main window.");
@ -6642,8 +6878,8 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() {
return drivers;
}
DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, r_error));
DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
if (r_error != OK) {
if (tested_drivers == 0) {
OS::get_singleton()->alert("Failed to register the window class.", "Unable to initialize DisplayServer");

View File

@ -483,6 +483,8 @@ class DisplayServerWindows : public DisplayServer {
int activate_state = 0;
bool was_maximized_pre_fs = false;
bool was_fullscreen_pre_min = false;
bool first_activation_done = false;
bool was_maximized = false;
bool always_on_top = false;
bool no_focus = false;
bool exclusive = false;
@ -546,6 +548,8 @@ class DisplayServerWindows : public DisplayServer {
Rect2i parent_safe_rect;
bool initialized = false;
HWND parent_hwnd = 0;
};
JoypadWindows *joypad = nullptr;
@ -554,7 +558,7 @@ class DisplayServerWindows : public DisplayServer {
uint64_t time_since_popup = 0;
Ref<Image> icon;
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent);
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent, HWND p_parent_hwnd);
WindowID window_id_counter = MAIN_WINDOW_ID;
RBMap<WindowID, WindowData> windows;
@ -613,7 +617,7 @@ class DisplayServerWindows : public DisplayServer {
HashMap<int64_t, Vector2> pointer_last_pos;
void _send_window_event(const WindowData &wd, WindowEvent p_event);
void _get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex);
void _get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, bool p_embed_child, DWORD &r_style, DWORD &r_style_ex);
MouseMode mouse_mode;
int restore_mouse_trails = 0;
@ -669,6 +673,15 @@ class DisplayServerWindows : public DisplayServer {
String _get_keyboard_layout_display_name(const String &p_klid) const;
String _get_klid(HKL p_hkl) const;
struct EmbeddedProcessData {
HWND window_handle = 0;
HWND parent_window_handle = 0;
bool is_visible = false;
};
HashMap<OS::ProcessID, EmbeddedProcessData *> embedded_processes;
HWND _find_window_from_process_id(OS::ProcessID p_pid, HWND p_current_hwnd);
public:
LRESULT WndProcFileDialog(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
@ -814,6 +827,9 @@ public:
virtual bool get_swap_cancel_ok() override;
virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
virtual Error embed_process(WindowID p_window, OS::ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus) override;
virtual Error remove_embedded_process(OS::ProcessID p_pid) override;
virtual OS::ProcessID get_focused_process_id() override;
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
@ -853,11 +869,11 @@ public:
virtual bool is_window_transparency_available() const override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_windows_driver();
DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
~DisplayServerWindows();
};