Implement SVGTexture auto-scalable with font oversampling.
This commit is contained in:
45
doc/classes/SVGTexture.xml
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45
doc/classes/SVGTexture.xml
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@ -0,0 +1,45 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SVGTexture" inherits="Texture2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A scalable [Texture2D] based on an SVG image.
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</brief_description>
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<description>
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A scalable [Texture2D] based on an SVG image. [SVGTexture]s are automatically rescaled to match font oversampling.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="create_from_string" qualifiers="static">
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<return type="SVGTexture" />
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<param index="0" name="source" type="String" />
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<param index="1" name="scale" type="float" default="1.0" />
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<param index="2" name="saturation" type="float" default="1.0" />
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<param index="3" name="color_map" type="Dictionary" default="{}" />
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<description>
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Creates a new [SVGTexture] and initializes it by allocating and setting the SVG data from string.
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</description>
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</method>
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<method name="set_size_override">
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<return type="void" />
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<param index="0" name="size" type="Vector2i" />
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<description>
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Resizes the texture to the specified dimensions.
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</description>
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</method>
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</methods>
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<members>
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<member name="base_scale" type="float" setter="set_base_scale" getter="get_base_scale" default="1.0">
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SVG texture scale.
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</member>
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<member name="color_map" type="Dictionary" setter="set_color_map" getter="get_color_map" default="{}">
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If sets, remaps SVG texture colors according to [Color]-[Color] map.
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</member>
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<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" />
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<member name="saturation" type="float" setter="set_saturation" getter="get_saturation" default="1.0">
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Overrides texture saturation.
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</member>
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<member name="source" type="String" setter="set_source" getter="get_source" default="""">
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SVG source code.
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</member>
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</members>
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</class>
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1
editor/icons/SVGTexture.svg
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1
editor/icons/SVGTexture.svg
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@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M2 1a1 1 0 0 0-1 1v12a1 1 0 0 0 1 1h12a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1Zm1 2h10v8H3Z"/><path fill="#8da5f3" stroke="#8da5f3" stroke-linejoin="round" stroke-width=".75" d="M10.24 9.24H5.76V4.76h4.48L8 7Z"/></svg>
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After Width: | Height: | Size: 296 B |
@ -44,6 +44,7 @@
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#include "scene/main/canvas_layer.h"
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#include "scene/main/window.h"
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#include "scene/resources/mesh.h"
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#include "scene/resources/svg_texture.h"
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#include "scene/resources/text_line.h"
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#include "scene/resources/world_2d.h"
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#include "servers/audio_server.h"
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@ -1085,6 +1086,9 @@ bool Viewport::_set_size(const Size2i &p_size, const Size2 &p_size_2d_override,
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if (new_font_oversampling != font_oversampling) {
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TS->reference_oversampling_level(new_font_oversampling);
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TS->unreference_oversampling_level(font_oversampling);
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SVGTexture::reference_scaling_level(new_font_oversampling);
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SVGTexture::unreference_scaling_level(font_oversampling);
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}
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size = new_size;
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@ -148,6 +148,7 @@
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#include "scene/resources/style_box_line.h"
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#include "scene/resources/style_box_texture.h"
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#include "scene/resources/surface_tool.h"
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#include "scene/resources/svg_texture.h"
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#include "scene/resources/syntax_highlighter.h"
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#include "scene/resources/text_line.h"
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#include "scene/resources/text_paragraph.h"
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@ -935,6 +936,7 @@ void register_scene_types() {
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#ifndef _3D_DISABLED
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GDREGISTER_CLASS(AudioStreamPlayer3D);
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GDREGISTER_VIRTUAL_CLASS(PrimitiveMesh);
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GDREGISTER_CLASS(SVGTexture);
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GDREGISTER_CLASS(BoxMesh);
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GDREGISTER_CLASS(CapsuleMesh);
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GDREGISTER_CLASS(CylinderMesh);
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380
scene/resources/svg_texture.cpp
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380
scene/resources/svg_texture.cpp
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@ -0,0 +1,380 @@
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/**************************************************************************/
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/* svg_texture.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "svg_texture.h"
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#include "core/io/image_loader.h"
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#include "scene/main/canvas_item.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/bit_map.h"
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#include "scene/resources/placeholder_textures.h"
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#include "modules/modules_enabled.gen.h" // For svg.
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#ifdef MODULE_SVG_ENABLED
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#include "modules/svg/image_loader_svg.h"
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#endif
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Mutex SVGTexture::mutex;
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HashMap<double, SVGTexture::ScalingLevel> SVGTexture::scaling_levels;
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void SVGTexture::reference_scaling_level(double p_scale) {
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if (Math::is_equal_approx(p_scale, 1.0)) {
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return;
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}
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MutexLock lock(mutex);
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ScalingLevel *sl = scaling_levels.getptr(p_scale);
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if (sl) {
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sl->refcount++;
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} else {
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ScalingLevel new_sl;
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scaling_levels.insert(p_scale, new_sl);
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}
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}
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void SVGTexture::unreference_scaling_level(double p_scale) {
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if (Math::is_equal_approx(p_scale, 1.0)) {
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return;
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}
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MutexLock lock(mutex);
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ScalingLevel *sl = scaling_levels.getptr(p_scale);
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if (sl) {
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sl->refcount--;
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if (sl->refcount == 0) {
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for (SVGTexture *tx : sl->textures) {
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tx->_remove_scale(p_scale);
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}
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sl->textures.clear();
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scaling_levels.erase(p_scale);
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}
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}
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}
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Ref<SVGTexture> SVGTexture::create_from_string(const String &p_source, float p_scale, float p_saturation, const Dictionary &p_color_map) {
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Ref<SVGTexture> svg_texture;
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svg_texture.instantiate();
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svg_texture->set_source(p_source);
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svg_texture->set_base_scale(p_scale);
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svg_texture->set_saturation(p_saturation);
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svg_texture->set_color_map(p_color_map);
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return svg_texture;
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}
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void SVGTexture::set_source(const String &p_source) {
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if (source == p_source) {
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return;
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}
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source = p_source;
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_update_texture();
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}
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String SVGTexture::get_source() const {
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return source;
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}
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void SVGTexture::set_base_scale(float p_scale) {
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if (base_scale == p_scale) {
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return;
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}
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ERR_FAIL_COND(p_scale <= 0.0);
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base_scale = p_scale;
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_update_texture();
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}
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float SVGTexture::get_base_scale() const {
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return base_scale;
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}
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void SVGTexture::set_saturation(float p_saturation) {
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if (saturation == p_saturation) {
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return;
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}
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saturation = p_saturation;
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_update_texture();
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}
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float SVGTexture::get_saturation() const {
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return saturation;
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}
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void SVGTexture::set_color_map(const Dictionary &p_color_map) {
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if (color_map == p_color_map) {
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return;
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}
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color_map = p_color_map;
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cmap.clear();
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for (const Variant *E = color_map.next(); E; E = color_map.next(E)) {
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cmap[*E] = color_map[*E];
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}
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_update_texture();
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}
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Dictionary SVGTexture::get_color_map() const {
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return color_map;
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}
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void SVGTexture::_remove_scale(double p_scale) {
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if (Math::is_equal_approx(p_scale, 1.0)) {
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return;
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}
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RID *rid = texture_cache.getptr(p_scale);
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if (rid) {
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if (rid->is_valid()) {
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RenderingServer::get_singleton()->free(*rid);
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}
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texture_cache.erase(p_scale);
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}
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}
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RID SVGTexture::_ensure_scale(double p_scale) const {
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if (Math::is_equal_approx(p_scale, 1.0)) {
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if (!base_texture.is_valid()) {
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base_texture = _load_at_scale(p_scale, true);
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}
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return base_texture;
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}
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RID *rid = texture_cache.getptr(p_scale);
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if (rid) {
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return *rid;
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}
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MutexLock lock(mutex);
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ScalingLevel *sl = scaling_levels.getptr(p_scale);
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ERR_FAIL_NULL_V_MSG(sl, RID(), "Invalid scaling level");
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sl->textures.insert(const_cast<SVGTexture *>(this));
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RID new_rid = _load_at_scale(p_scale, false);
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texture_cache[p_scale] = new_rid;
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return new_rid;
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}
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RID SVGTexture::_load_at_scale(double p_scale, bool p_set_size) const {
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Ref<Image> img = memnew(Image);
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#ifdef MODULE_SVG_ENABLED
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const bool upsample = !Math::is_equal_approx(Math::round(p_scale * base_scale), p_scale * base_scale);
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Error err = ImageLoaderSVG::create_image_from_string(img, source, p_scale * base_scale, upsample, cmap);
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ERR_FAIL_COND_V_MSG(err != OK, RID(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
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#else
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img = Image::create_empty(Math::round(16 * p_scale * base_scale), Math::round(16 * p_scale * base_scale), false, Image::FORMAT_RGBA8);
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#endif
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if (saturation != 1.0) {
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img->adjust_bcs(1.0, 1.0, saturation);
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}
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if (p_set_size) {
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size.x = img->get_width();
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base_size.x = img->get_width();
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if (size_override.x != 0) {
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size.x = size_override.x;
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}
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size.y = img->get_height();
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base_size.y = img->get_height();
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if (size_override.y != 0) {
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size.y = size_override.y;
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}
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}
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RID rid = RenderingServer::get_singleton()->texture_2d_create(img);
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RenderingServer::get_singleton()->texture_set_size_override(rid, size.x, size.y);
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return rid;
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}
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void SVGTexture::_clear() {
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for (KeyValue<double, RID> &tx : texture_cache) {
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if (tx.value.is_valid()) {
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RenderingServer::get_singleton()->free(tx.value);
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}
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}
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texture_cache.clear();
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if (base_texture.is_valid()) {
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RenderingServer::get_singleton()->free(base_texture);
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}
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base_texture = RID();
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alpha_cache.unref();
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}
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void SVGTexture::_update_texture() {
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_clear();
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_ensure_scale(1.0);
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emit_changed();
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}
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Ref<Image> SVGTexture::get_image() const {
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RID rid = _ensure_scale(1.0);
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if (rid.is_valid()) {
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return RenderingServer::get_singleton()->texture_2d_get(rid);
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} else {
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return Ref<Image>();
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}
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}
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int SVGTexture::get_width() const {
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return size.x;
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}
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int SVGTexture::get_height() const {
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return size.y;
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}
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RID SVGTexture::get_rid() const {
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return _ensure_scale(1.0);
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}
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bool SVGTexture::has_alpha() const {
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return true;
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}
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void SVGTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
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double scale = 1.0;
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CanvasItem *ci = CanvasItem::get_current_item_drawn();
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if (ci) {
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Viewport *vp = ci->get_viewport();
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if (vp) {
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scale = vp->get_oversampling();
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}
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}
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RID rid = _ensure_scale(scale);
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RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), rid, false, p_modulate, p_transpose);
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}
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void SVGTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
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double scale = 1.0;
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CanvasItem *ci = CanvasItem::get_current_item_drawn();
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if (ci) {
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Viewport *vp = ci->get_viewport();
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if (vp) {
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scale = vp->get_oversampling();
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}
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}
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RID rid = _ensure_scale(scale);
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RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, rid, p_tile, p_modulate, p_transpose);
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}
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void SVGTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
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double scale = 1.0;
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CanvasItem *ci = CanvasItem::get_current_item_drawn();
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if (ci) {
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Viewport *vp = ci->get_viewport();
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if (vp) {
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scale = vp->get_oversampling();
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}
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}
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RID rid = _ensure_scale(scale);
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RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, rid, p_src_rect, p_modulate, p_transpose, p_clip_uv);
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}
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bool SVGTexture::is_pixel_opaque(int p_x, int p_y) const {
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if (!alpha_cache.is_valid()) {
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Ref<Image> img = get_image();
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if (img.is_valid()) {
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alpha_cache.instantiate();
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alpha_cache->create_from_image_alpha(img);
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}
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}
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if (alpha_cache.is_valid()) {
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int aw = int(alpha_cache->get_size().width);
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int ah = int(alpha_cache->get_size().height);
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if (aw == 0 || ah == 0) {
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return true;
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}
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int x = p_x * aw / size.x;
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int y = p_y * ah / size.y;
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x = CLAMP(x, 0, aw);
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y = CLAMP(y, 0, ah);
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return alpha_cache->get_bit(x, y);
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}
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return true;
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}
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void SVGTexture::set_size_override(const Size2i &p_size) {
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if (size_override == p_size) {
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return;
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}
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size_override = p_size;
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size = base_size;
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if (size_override.x != 0) {
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size.x = size_override.x;
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}
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if (size_override.y != 0) {
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size.y = size_override.y;
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}
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for (KeyValue<double, RID> &tx : texture_cache) {
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if (tx.value.is_valid()) {
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RenderingServer::get_singleton()->texture_set_size_override(tx.value, size.x, size.y);
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}
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}
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if (base_texture.is_valid()) {
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RenderingServer::get_singleton()->texture_set_size_override(base_texture, size.x, size.y);
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}
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emit_changed();
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}
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void SVGTexture::_bind_methods() {
|
||||
ClassDB::bind_static_method("SVGTexture", D_METHOD("create_from_string", "source", "scale", "saturation", "color_map"), &SVGTexture::create_from_string, DEFVAL(1.0), DEFVAL(1.0), DEFVAL(Dictionary()));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_source", "source"), &SVGTexture::set_source);
|
||||
ClassDB::bind_method(D_METHOD("get_source"), &SVGTexture::get_source);
|
||||
ClassDB::bind_method(D_METHOD("set_base_scale", "base_scale"), &SVGTexture::set_base_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_base_scale"), &SVGTexture::get_base_scale);
|
||||
ClassDB::bind_method(D_METHOD("set_saturation", "saturation"), &SVGTexture::set_saturation);
|
||||
ClassDB::bind_method(D_METHOD("get_saturation"), &SVGTexture::get_saturation);
|
||||
ClassDB::bind_method(D_METHOD("set_color_map", "color_map"), &SVGTexture::set_color_map);
|
||||
ClassDB::bind_method(D_METHOD("get_color_map"), &SVGTexture::get_color_map);
|
||||
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &SVGTexture::set_size_override);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "source", PROPERTY_HINT_MULTILINE_TEXT), "set_source", "get_source");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "base_scale", PROPERTY_HINT_RANGE, "0.01,10.0,0.01"), "set_base_scale", "get_base_scale");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "saturation", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_saturation", "get_saturation");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "color_map"), "set_color_map", "get_color_map");
|
||||
}
|
||||
|
||||
SVGTexture::~SVGTexture() {
|
||||
_clear();
|
||||
|
||||
MutexLock lock(mutex);
|
||||
for (KeyValue<double, ScalingLevel> &sl : scaling_levels) {
|
||||
sl.value.textures.erase(this);
|
||||
}
|
||||
}
|
||||
104
scene/resources/svg_texture.h
Normal file
104
scene/resources/svg_texture.h
Normal file
@ -0,0 +1,104 @@
|
||||
/**************************************************************************/
|
||||
/* svg_texture.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/templates/lru.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
class BitMap;
|
||||
|
||||
class SVGTexture : public Texture2D {
|
||||
GDCLASS(SVGTexture, Texture2D);
|
||||
|
||||
String source;
|
||||
float base_scale = 1.0;
|
||||
float saturation = 1.0;
|
||||
Dictionary color_map;
|
||||
Size2 size_override;
|
||||
|
||||
struct ScalingLevel {
|
||||
HashSet<SVGTexture *> textures;
|
||||
int32_t refcount = 1;
|
||||
};
|
||||
static Mutex mutex;
|
||||
static HashMap<double, ScalingLevel> scaling_levels;
|
||||
|
||||
mutable RID base_texture;
|
||||
mutable HashMap<double, RID> texture_cache;
|
||||
mutable Ref<BitMap> alpha_cache;
|
||||
mutable HashMap<Color, Color> cmap;
|
||||
mutable Size2 base_size;
|
||||
mutable Size2 size;
|
||||
|
||||
void _remove_scale(double p_scale);
|
||||
RID _ensure_scale(double p_scale) const;
|
||||
RID _load_at_scale(double p_scale, bool p_set_size) const;
|
||||
void _update_texture();
|
||||
void _clear();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
static Ref<SVGTexture> create_from_string(const String &p_source, float p_scale = 1.0, float p_saturation = 1.0, const Dictionary &p_color_map = Dictionary());
|
||||
|
||||
void set_source(const String &p_source);
|
||||
String get_source() const;
|
||||
|
||||
void set_base_scale(float p_scale);
|
||||
float get_base_scale() const;
|
||||
|
||||
void set_color_map(const Dictionary &p_color_map);
|
||||
Dictionary get_color_map() const;
|
||||
|
||||
void set_saturation(float p_saturation);
|
||||
float get_saturation() const;
|
||||
|
||||
Ref<Image> get_image() const override;
|
||||
|
||||
int get_width() const override;
|
||||
int get_height() const override;
|
||||
|
||||
virtual RID get_rid() const override;
|
||||
|
||||
bool has_alpha() const override;
|
||||
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
||||
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
||||
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
||||
|
||||
void set_size_override(const Size2i &p_size);
|
||||
bool is_pixel_opaque(int p_x, int p_y) const override;
|
||||
|
||||
static void reference_scaling_level(double p_scale);
|
||||
static void unreference_scaling_level(double p_scale);
|
||||
|
||||
~SVGTexture();
|
||||
};
|
||||
Reference in New Issue
Block a user