Improve SVGTexture lazy loading.
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@ -237,8 +237,6 @@ void SVGTexture::_clear() {
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void SVGTexture::_update_texture() {
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_clear();
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_ensure_scale(1.0);
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emit_changed();
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}
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@ -252,10 +250,12 @@ Ref<Image> SVGTexture::get_image() const {
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}
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int SVGTexture::get_width() const {
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_ensure_scale(1.0);
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return size.x;
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}
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int SVGTexture::get_height() const {
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_ensure_scale(1.0);
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return size.y;
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}
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@ -342,7 +342,10 @@ void SVGTexture::set_size_override(const Size2i &p_size) {
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return;
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}
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size_override = p_size;
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size = base_size;
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if (size_override.x == 0 || size_override.y == 0) {
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_ensure_scale(1.0);
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size = base_size;
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}
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if (size_override.x != 0) {
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size.x = size_override.x;
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}
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