Fix editor auto scale on Windows
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@ -1823,6 +1823,9 @@ float EditorSettings::get_auto_display_scale() {
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return 1.0;
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}
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#if defined(WINDOWS_ENABLED)
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return DisplayServer::get_singleton()->screen_get_dpi(screen) / 96.0;
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#else
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// Use the smallest dimension to use a correct display scale on portrait displays.
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const int smallest_dimension = MIN(DisplayServer::get_singleton()->screen_get_size(screen).x, DisplayServer::get_singleton()->screen_get_size(screen).y);
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if (DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && smallest_dimension >= 1400) {
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@ -1838,7 +1841,9 @@ float EditorSettings::get_auto_display_scale() {
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return 0.75;
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}
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return 1.0;
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#endif
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#endif // defined(WINDOWS_ENABLED)
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#endif // defined(MACOS_ENABLED) || defined(ANDROID_ENABLED)
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}
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// Shortcuts
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