Force canvas item update on oversampling change.
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@ -1096,7 +1096,7 @@ void Window::_update_viewport_size() {
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Size2i final_size;
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Size2i final_size_override;
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Rect2i attach_to_screen_rect(Point2i(), size);
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float font_oversampling = 1.0;
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double font_oversampling = 1.0;
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window_transform = Transform2D();
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if (content_scale_stretch == Window::CONTENT_SCALE_STRETCH_INTEGER) {
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@ -1215,7 +1215,7 @@ void Window::_update_viewport_size() {
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}
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bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr);
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_set_size(final_size, final_size_override, allocate);
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bool ci_updated = _set_size(final_size, final_size_override, allocate);
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if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id);
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@ -1227,11 +1227,16 @@ void Window::_update_viewport_size() {
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if (!use_font_oversampling) {
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font_oversampling = 1.0;
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}
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if (TS->font_get_global_oversampling() != font_oversampling) {
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if (!Math::is_equal_approx(TS->font_get_global_oversampling(), font_oversampling)) {
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TS->font_set_global_oversampling(font_oversampling);
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ci_updated = false;
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}
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}
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if (!ci_updated) {
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update_canvas_items();
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}
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notification(NOTIFICATION_WM_SIZE_CHANGED);
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if (embedder) {
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