Preserve scene unique names when saving branch as scene.

(cherry picked from commit 7814dedc91)
This commit is contained in:
HolonProduction
2023-04-30 13:33:43 +02:00
committed by Rémi Verschelde
parent 70f7fcd208
commit a07ad181ab

View File

@ -275,6 +275,8 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
return; return;
} }
instantiated_scene->set_unique_name_in_owner(base->is_unique_name_in_owner());
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Replace with Branch Scene")); undo_redo->create_action(TTR("Replace with Branch Scene"));