Merge pull request #83003 from AThousandShips/null_check_extra
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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@ -1236,7 +1236,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
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}
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void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
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ERR_FAIL_COND(!state.canvas_instance_batches[state.current_batch_index].command);
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ERR_FAIL_NULL(state.canvas_instance_batches[state.current_batch_index].command);
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// Used by Polygon and Mesh.
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static const GLenum prim[5] = { GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP };
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@ -2157,7 +2157,7 @@ void RasterizerCanvasGLES3::_bind_canvas_texture(RID p_texture, RS::CanvasItemTe
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GLES3::Texture *t = texture_storage->get_texture(p_texture);
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if (t) {
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ERR_FAIL_COND(!t->canvas_texture);
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ERR_FAIL_NULL(t->canvas_texture);
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ct = t->canvas_texture;
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if (t->render_target) {
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t->render_target->used_in_frame = true;
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