Use builtin Vector2 functions for calculation of angles.

.
This commit is contained in:
Anilforextra
2021-09-06 12:17:50 +05:45
parent c97afc033f
commit a1f616dcfc
8 changed files with 11 additions and 11 deletions

View File

@ -79,7 +79,7 @@ real_t Vector2::angle_to(const Vector2 &p_vector2) const {
}
real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
return Math::atan2(y - p_vector2.y, x - p_vector2.x);
return (*this - p_vector2).angle();
}
real_t Vector2::dot(const Vector2 &p_other) const {