From cc9aedd898a2a31fb9105d1c2c53b04a6dd933ca Mon Sep 17 00:00:00 2001 From: clayjohn Date: Thu, 5 Jun 2025 10:21:19 -0700 Subject: [PATCH] Avoid crash when texture layers is greater than 1 and format is not an ARRAY type --- servers/rendering/rendering_device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 18d5cd90f4a..6437caa2346 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -1065,7 +1065,7 @@ RID RenderingDevice::texture_create(const TextureFormat &p_format, const Texture #endif if (data.size()) { - for (uint32_t i = 0; i < p_format.array_layers; i++) { + for (uint32_t i = 0; i < format.array_layers; i++) { _texture_initialize(id, i, data[i], immediate_flush); }