Properly set window class in Wayland

This commit is contained in:
Paulo Poiati
2024-05-22 09:06:04 -03:00
parent 8e2141eac5
commit a3769c0edc
20 changed files with 61 additions and 55 deletions

View File

@ -252,7 +252,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
OS::get_singleton()->set_has_server_feature_callback(nullptr);
for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
if (String("mock") == DisplayServer::get_create_function_name(i)) {
DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, err);
DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, DisplayServer::CONTEXT_EDITOR, err);
break;
}
}