Fix default values on virtual classes causing errors in projects
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@ -13,6 +13,7 @@
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<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
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The [Curve] that is rendered onto the texture.
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</member>
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<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" />
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<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="CurveTexture.TextureMode" default="0">
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The format the texture should be generated with. When passing a CurveTexture as a input to a [Shader], this may need to be adjusted.
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</member>
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