Fix default values on virtual classes causing errors in projects
This commit is contained in:
@ -19,6 +19,7 @@
|
||||
<member name="curve_z" type="Curve" setter="set_curve_z" getter="get_curve_z">
|
||||
The [Curve] that is rendered onto the texture's blue channel.
|
||||
</member>
|
||||
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" />
|
||||
<member name="width" type="int" setter="set_width" getter="get_width" default="256">
|
||||
The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user