allow moving meshes without motion vectors

This commit is contained in:
Ansraer
2025-04-17 19:39:53 +02:00
parent e5ccaa79e2
commit a4a5f4ed01
13 changed files with 55 additions and 7 deletions

View File

@ -61,6 +61,8 @@ public:
virtual void set_instance_shader_uniforms_offset(int32_t p_offset) = 0;
virtual void set_cast_double_sided_shadows(bool p_enable) = 0;
virtual void reset_motion_vectors() = 0;
virtual Transform3D get_transform() = 0;
virtual AABB get_aabb() = 0;
@ -145,6 +147,8 @@ public:
virtual void set_instance_shader_uniforms_offset(int32_t p_offset) override;
virtual void set_cast_double_sided_shadows(bool p_enable) override;
virtual void reset_motion_vectors() override;
virtual Transform3D get_transform() override;
virtual AABB get_aabb() override;
};