Merge pull request #103340 from Calinou/editor-visualshader-tweak-highend-label

Tweak high-end mark in the visual shader editor's node creation dialog
This commit is contained in:
Thaddeus Crews
2025-11-17 19:36:12 -06:00
4 changed files with 5 additions and 17 deletions

View File

@ -184,8 +184,8 @@
<method name="_is_highend" qualifiers="virtual const">
<return type="bool" />
<description>
Override this method to enable high-end mark in the Visual Shader Editor's members dialog.
Defining this method is [b]optional[/b]. If not overridden, it's [code]false[/code].
Override this method to enable the high-end mark in the Visual Shader Editor's members dialog. This should return [code]true[/code] for nodes that only work when using the Forward+ and Mobile renderers.
Defining this method is [b]optional[/b]. If not overridden, it's [code]false[/code], which indicates this node works with all renderers (including Compatibility).
</description>
</method>
<method name="get_option_index" qualifiers="const">