Add border_width to ReferenceRect
Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
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@ -14,6 +14,9 @@
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<member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )">
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Sets the border [Color] of the [ReferenceRect].
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</member>
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<member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0">
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Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box.
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</member>
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<member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
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If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game.
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</member>
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