Do not begin a new frame during RenderingDevice's shutdown.
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@ -1587,7 +1587,7 @@ public:
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void _execute_frame(bool p_present);
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void _stall_for_frame(uint32_t p_frame);
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void _stall_for_previous_frames();
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void _flush_and_stall_for_all_frames();
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void _flush_and_stall_for_all_frames(bool p_begin_frame = true);
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template <typename T>
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void _free_rids(T &p_owner, const char *p_type);
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