Rename the .shader file extension to .gdshader

This lets third-party software recognize Godot shaders more easily,
without relying on guesswork since the `.shader` extension is generic.
This commit is contained in:
Hugo Locurcio
2021-03-24 19:50:41 +01:00
parent 9a64d6b2b2
commit b191a7547c
5 changed files with 12 additions and 6 deletions

View File

@ -21,6 +21,12 @@
<glob pattern="*.escn"/>
</mime-type>
<mime-type type="application/x-godot-shader">
<comment>Godot Engine shader</comment>
<icon name="x-godot-shader" />
<glob pattern="*.gdshader"/>
</mime-type>
<mime-type type="application/x-gdscript">
<comment>GDScript script</comment>
<icon name="x-gdscript" />