Oops! Audio engine has vanished :D

This commit is contained in:
Juan Linietsky
2017-01-15 16:06:14 -03:00
parent b24b52d56b
commit b400c69cd4
160 changed files with 618 additions and 24650 deletions

View File

@ -129,7 +129,7 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_
if (gfx_init_func)
gfx_init_func(gfx_init_ud,use_gl2);
AudioDriverManagerSW::add_driver(&audio_driver_android);
AudioDriverManager::add_driver(&audio_driver_android);
RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) );
@ -147,9 +147,9 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_
visual_server->init();
visual_server->cursor_set_visible(false, 0);
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
AudioDriverManager::get_driver(p_audio_driver)->set_singleton();
if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
if (AudioDriverManager::get_driver(p_audio_driver)->init()!=OK) {
ERR_PRINT("Initializing audio failed.");
}