Oops! Audio engine has vanished :D

This commit is contained in:
Juan Linietsky
2017-01-15 16:06:14 -03:00
parent b24b52d56b
commit b400c69cd4
160 changed files with 618 additions and 24650 deletions

View File

@ -0,0 +1,26 @@
#ifndef AUDIOEFFECT_H
#define AUDIOEFFECT_H
#include "audio_frame.h"
#include "resource.h"
class AudioEffectInstance : public Reference {
GDCLASS(AudioEffectInstance,Reference)
public:
virtual void process(AudioFrame *p_frames,int p_frame_count)=0;
};
class AudioEffect : public Resource {
GDCLASS(AudioEffect,Resource)
public:
virtual Ref<AudioEffectInstance> instance()=0;
AudioEffect();
};
#endif // AUDIOEFFECT_H