Fix EditorNode::push_node_item not pushing deselection

This commit is contained in:
nikitalita
2025-06-02 15:35:09 -07:00
parent 428a762e98
commit b863b3f3d0

View File

@ -2533,7 +2533,7 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
}
void EditorNode::push_node_item(Node *p_node) {
if (p_node || Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object()) || Object::cast_to<MultiNodeEdit>(InspectorDock::get_inspector_singleton()->get_edited_object())) {
if (p_node || !InspectorDock::get_inspector_singleton()->get_edited_object() || Object::cast_to<Node>(InspectorDock::get_inspector_singleton()->get_edited_object()) || Object::cast_to<MultiNodeEdit>(InspectorDock::get_inspector_singleton()->get_edited_object())) {
// Don't push null if the currently edited object is not a Node.
push_item(p_node);
}