doc: Misc updates for AnimationNode* and others

- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
  * Make `AnimationNodeTransition.input_<number>` properties internal
    so that they don't appear in the docs. They still appear in the
    inspector based on the actual number of inputs requested.
  * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
    particles in `ParticlesMaterial`, and thus only relevant for
    `CPUParticles3D`.
This commit is contained in:
Rémi Verschelde
2020-01-23 11:14:14 +01:00
parent 46820527de
commit ba177ccaec
111 changed files with 256 additions and 420 deletions

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@ -203,7 +203,7 @@
Deserialize a [Variant] from a [PoolByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
<constant name="COLORN" value="63" enum="BuiltinFunc">
Return the [Color] with the given name and alpha ranging from 0 to 1
Return the [Color] with the given name and alpha ranging from 0 to 1.
[b]Note:[/b] Names are defined in [code]color_names.inc[/code].
</constant>
<constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc">

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@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.2">
<brief_description>
A Visual Script node returning a singleton from [@GlobalScope]
A Visual Script node returning a singleton from [@GlobalScope].
</brief_description>
<description>
A Visual Script node returning a singleton from [@GlobalScope]
A Visual Script node returning a singleton from [@GlobalScope].
</description>
<tutorials>
</tutorials>

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@ -21,28 +21,28 @@
</members>
<constants>
<constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant">
Unity: [code]1[/code]
Unity: [code]1[/code].
</constant>
<constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant">
Pi: [code]3.141593[/code]
Pi: [code]3.141593[/code].
</constant>
<constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant">
Pi divided by two: [code]1.570796[/code]
Pi divided by two: [code]1.570796[/code].
</constant>
<constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant">
Tau: [code]6.283185[/code]
Tau: [code]6.283185[/code].
</constant>
<constant name="MATH_CONSTANT_E" value="4" enum="MathConstant">
Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code]
Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code].
</constant>
<constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant">
Square root of two: [code]1.414214[/code]
Square root of two: [code]1.414214[/code].
</constant>
<constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant">
Infinity: [code]inf[/code]
Infinity: [code]inf[/code].
</constant>
<constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant">
Not a number: [code]nan[/code]
Not a number: [code]nan[/code].
</constant>
<constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant">
Represents the size of the [enum MathConstant] enum.