Wayland: Implement game embedding
This patch introduces a new protocol proxy, which multiplxes Wayland clients into a single connection, allowing us to redirect calls (e.g. create toplevel -> create subsurface). Mixed with some state tracking and emulation, we can embed a full-featured client into the editor.
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thirdparty/wayland-protocols/unstable/linux-explicit-synchronization/README
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thirdparty/wayland-protocols/unstable/linux-explicit-synchronization/README
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Linux explicit synchronization (dma-fence) protocol
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Maintainers:
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Daniel Stone <daniels@collabora.com>
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Alexandros Frantzis <alexandros.frantzis@collabora.com>
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