Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames: GDExtension -> GDNative GDNATIVE -> GDEXTENSION gdextension -> gdnative ExtensionExtension ->Extension (for where there was GDNativeExtension) EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION) gdnlib -> gdextension gdn_interface -> gde_interface gdni -> gde_interface
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misc/dist/linux/godot.6
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2
misc/dist/linux/godot.6
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@ -157,7 +157,7 @@ Disallow dumping the base types (used with \fB\-\-doctool\fR).
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Build the scripting solutions (e.g. for C# projects). Implies \-\-editor and requires a valid project to edit.
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.TP
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\fB\-\-dump\-gdextension\-interface\fR
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Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.
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Generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension.
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.TP
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\fB\-\-dump\-extension\-api\fR
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Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder.
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2
misc/dist/shell/_godot.zsh-completion
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2
misc/dist/shell/_godot.zsh-completion
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@ -86,7 +86,7 @@ _arguments \
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'--doctool[dump the engine API reference to the given path in XML format, merging if existing files are found]:path to base Godot build directory (optional):_dirs' \
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'--no-docbase[disallow dumping the base types (used with --doctool)]' \
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'--build-solutions[build the scripting solutions (e.g. for C# projects)]' \
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'--dump-gdextension-interface[generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \
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'--dump-gdextension-interface[generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \
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'--dump-extension-api[generate JSON dump of the Godot API for GDExtension bindings named "extension_api.json" in the current folder]' \
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'--startup-benchmark[benchmark the startup time and print it to console]' \
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'--startup-benchmark-file[benchmark the startup time and save it to a given file in JSON format]:path to output JSON file' \
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2
misc/dist/shell/godot.fish
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2
misc/dist/shell/godot.fish
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@ -107,7 +107,7 @@ complete -c godot -l validate-conversion-3to4 -d "Shows what elements will be re
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complete -c godot -l doctool -d "Dump the engine API reference to the given path in XML format, merging if existing files are found" -r
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complete -c godot -l no-docbase -d "Disallow dumping the base types (used with --doctool)"
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complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)"
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complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension"
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complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension"
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complete -c godot -l dump-extension-api -d "Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder"
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complete -c godot -l startup-benchmark -d "Benchmark the startup time and print it to console"
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complete -c godot -l startup-benchmark-file -d "Benchmark the startup time and save it to a given file in JSON format" -x
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